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originally posted in: Fist of Panic is OP
Edited by Thr0ckmorton: 1/22/2015 4:25:27 AM
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Yeah titans do not have a one hit melee unless they've been sprinting at you (which requires a perk) in which case that's your fault for not noticing..same thing with their grenades...since you know they have 3-5 pulses (which also requires a perk) why would you just run blindly into them. Hunters have 2 one hit kill grenades in Flux grenade or whatever helm the tracking sticky is, and trip mine which is not hard at all to hit someone with. And they have a one hit melee..and and long range melee. And golden gun is easy as hell to use. I had never played a hunter before in my time with this gsme, hopped on my brothers account and had multiple 10+ kill streaks by either just going invisible or just popping blade dancer or golden gun when I got in trouble and receiving 4 free kills since I don't have absolutely horrible aim....lol so good joke man
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  • Edited by Ken Rocker: 1/22/2015 5:12:12 PM
    Uhh so much wrong here. The hunter homing grenade can't kill shit. And the melee usually can't kill anyone either - especially not a Titan with all the bs extra shield crap they have. All hunter supers are avoidable, and / or you can gun them down before they can even get it off.

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  • Edited by Thr0ckmorton: 1/22/2015 5:21:37 PM
    Lol yeah because all the times I've been stuck by the homing sticky was what, a fluke? Same with the times I've played a hunter and done the same? And the only way you don't kill someone with a ohk golden gun or the blade dancer is if you suck or have no strategy and activate while someone is actively shooting at you. Nice try though man oh and you nean thay titan shield thay only activates when we kill someone? As opposed to the warlock one which triggers simply on melee lol. Hunters have blink strike to close distance, a long range knife, and a ohk melee from behind so yeah haha

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  • First off, we have a radar. You know when to sprint. And mostly every melee fight starts when somebody is sprinting, almost every body sprints most of the time so don't act like that's a strategic thing. The Flux grenade sucks, you need damage on them to be able to kill. The best grenade is incendiary but it needs to be really close to the target to kill and since it bounces you can't be that accurate. The trip mine is nowhere near the pulse grenade. I stick mine on the wall, someone has to run past it to die, and you can see it. Yours goes on the wall, it kills the whole room. The range is amazing. It is really easy to die with Golden Gun, especially to a FoH. No defense boost. Nice try.

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  • Edited by Thr0ckmorton: 1/22/2015 11:32:29 AM
    Lol no, nobody sprints everywhere unless theg want to die, anyone who plays an fps knows that is ridiculous unless you want to get shot down in a gunfight and they especially don't do it when someone already had visual context of you. to claim titans are OP because they can perk to have a melee is stupid, bungie makes shoulder charge 2 hit and it becomes the most useless skill out there. And I didn't necessarily.mean Flux I meant whatever the hunter version of the tracking sticky grenade is because yes, that is one hit kill. And no you throw tripmine on someone and it will kill them one hit so titans have...shoulder charge..1 ohk whereas hunters have 3 between there grenades and blink strike and and also have a throwing knife which deals most all of a players health and puts a burn on them and also is long range. You really have no leg to stand on and call other classes OP in pvp when you play a hunter. And if you're getting killed by FoH while in golden gun then you're using golden gun wrong and have no room to complain

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  • You cannot deny that you are sprinting most of the game. More than you're walking. Nobody walks everywhere. Therefore, you always have a 1 hit melee ready every single time you turn a corner or every time you jump down at somebody. Your grenade is essentially your super without the initial impact. Not OP? Our melee has a throwing knife that needs skill to actually use. Rather than automatic kills. Our grenades can't get multi kills. What it comes down to is skill. Hunters just require more skill to utilize their abilities. And for the record, you can't kill a Titan mid FoH while in golden gun unless you're far away. If he's coming at you, they live after one Golden Gun shot. So remind me again how Hunter's are more OP when you can live after a supposedly OP super?

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  • Edited by Thr0ckmorton: 1/22/2015 11:49:18 AM
    No I don't sprint everywhere because I know that's a horrible idea in fps due to you having to stop and bring up your sights from sprint and if we sprinted everywhere, shoulder charge runs out in like 4 sconds. No throwing knife is not that hard to hit with as long as your aim doesn't suck and deals most all the damage on a player. And my point is you have a long range ohk you shouldn't be anywhere close enough to someone to GET fist of havoced unless you don't know how to use that class. Just stand back and pick 3 or 4 people off like you're supposed to and get your free kills and I'll keep having to sprint directly up to you ad your fusion rifle/shotgun/primary weapon and try to shoulder charge you or gist of havoc you.

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  • Not talking specific to only you. People will run once they see red. Otherwise, how will you get your melee kills? You don't start running once you see them on your screen, then it'll be too late. Throwing knife is a lot harder to land than a shoulder charge. Again, more skill needed. And we actually have to think about using our super. We need to use it out of sight so we don't get killed during animation. We need to keep poking out to actually pick people off. You guys on the other hand can just FoH while someone's standing on a ledge 30' above you and still get the kill. About to die from a medium range gun fight? FoH About to die from melee fight? Nvm, there are no melee fights, just a one hit ko. Want to skip the gun fight/melee fight? FoH See bright red on your radar? FoH You'll never get 0 kills with FoH. You barely need to aim or move, they just need to be in the area - a wide area too. You can easily die in GG. You can miss in GG. You aren't guaranteed 3-4 kills. Missing with GG is NOT worse than missing with FoH, if that is such a thing. And if it is, you're way more horrible than a hunter than can't land GG

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  • Lol noone just sprints everywhere unless they suck and their kd will show it. And you don't have to play near that cautiously you just kill anyone that's dumb enough to pop their head around the corner. And I've received 0 kills from FoH all the time whether it be they saw me coming and just fled, 0 kills. Or my teammate killed the dude I was aiming for, 0 kills. Or they backed up just enough, 0 kills. Titans have the 2 least mobile supers and only one of them is offensive compared to hunters 2 highly mobile, highly offensive supers which can't really be wasted because you can move from the spot of activation. If we were given supers directly at the start of the crucible and everybody activated them at the same time immediately the only ones who woukd get kills would be the hunters and the sunslinger warlocks while the titans either slam the ground right in that vicinity or just deploy a bubble. It's silly to call that OP

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  • Then I guess you're terrible with FoH. I can see a FoH coming and do absolutely nothing about it. Once you see them dropping down at you, it's too fast to run. I bet you steal more kills from teammates with FoH rather than the other way around. And those are very rare instances because you wouldn't activate a super when they're low on health. Unless of course you just Panic Fist. Backed up just enough? Again, the speed factor. Too fast to back away from a FoH. Ridiculous. You can jump 30' in the air and it'll still get you! You can even activate it AFTER we jump away! The last examples you gave me determined the outcome of this argument. Very poor evidence to back your argument. It's over.

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  • Edited by Thr0ckmorton: 1/22/2015 12:51:14 PM
    Yeah exact you didn't really refute any of my points just keep rehashing the same ones you put out. The argument can be over all you want but that doesn't mean you're any less wrong lol. Simply put titans get the short end of the stick with supers in the crucible and to complain otherwise is silly just because you've been killed by it and don't have good enough aim to shoot someone who is running at you. And the same thing goes for any class. When I see a golden gun bearing down on me, I lose. , when I see blade dance bearing down on me, I lose. 95% of the time when I see a void bomb bearing down on me..is lose. That's the point of supers so it's useless to whine about one class. The only supers that I really don't shy away from is sunslinger bc their ohk is a melee or grenade which is avoidable

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  • Lol anybody can come in and read that I refuted all your points. You try to divert attention from the actual argument. It's okay.

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  • Edited by Thr0ckmorton: 1/23/2015 2:39:59 AM
    Yeah except you didn't at all...your limited comprehension of debate makes you think you did but yeah...there was no refuting you just spouted off the same stuff without answering anything such as why FoH needs tweaked when golden gun and bladedancer, The two most OP supers dont

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