Definitely not OP when it comes to all around characters. Let me tell you why:
Grenades -
Titan's have a grenade that can take out a whole room. Has 3-5 pulses. The Magnetic grenade actually kills.
Hunter's have an incendiary grenade that can potentially kill, if it doesn't bounce away from the target. Tripmine is good, but has to be placed well to get a kill. Other grenade sucks.
Melee:
Titan's have a one hit melee.
Hunter's don't, unless you have perks to make it stronger, and only in certain situations. Throwing knife doesn't get us a kill. Even with burn.
Super:
Titan's have an automatic kill. FoH will kill anybody around you when you use it. The radius is great, it acts as your grenade, and the height is higher than you can jump. Pressing two buttons together net you auto kills without aiming, they just have to be in your wide area of effect. Also a panic kill, once you get hurt you just use it and bam, whatever damaged you gets killed. You also are virtually indestructible during FoH. You will never be popped by a Golden Gun because you live after one bullet, so the Golden Gun is not OP.
Hunters: Golden Gun animation is long enough to get killed by any gun upon activation. So you have to use it out of sight. Also, you don't get an additional defense bonus, so anybody with heavy can kill you when you kill them. Stops the 3-4 kill streak. If you try to 2/3v1 anybody you will lose with Golden Gun. If you use Golden Gun too early to prevent those situations above- you can activate it out of sight- but not get the kills you want. And did I mention you still need to aim and shoot? You CAN miss long range shots pretty easy. And missing doesn't necessarily mean you suck.
So we have to think before activating our super or else it WILL be wasted. Yours will NEVER be wasted unless you get hit by a sniper across the map and you panic smash with nobody around you. Otherwise you'll always get a kill once you see somebody is right in front of you.
English
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Edited by Thr0ckmorton: 1/22/2015 4:25:27 AMYeah titans do not have a one hit melee unless they've been sprinting at you (which requires a perk) in which case that's your fault for not noticing..same thing with their grenades...since you know they have 3-5 pulses (which also requires a perk) why would you just run blindly into them. Hunters have 2 one hit kill grenades in Flux grenade or whatever helm the tracking sticky is, and trip mine which is not hard at all to hit someone with. And they have a one hit melee..and and long range melee. And golden gun is easy as hell to use. I had never played a hunter before in my time with this gsme, hopped on my brothers account and had multiple 10+ kill streaks by either just going invisible or just popping blade dancer or golden gun when I got in trouble and receiving 4 free kills since I don't have absolutely horrible aim....lol so good joke man
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Edited by Ken Rocker: 1/22/2015 5:12:12 PMUhh so much wrong here. The hunter homing grenade can't kill shit. And the melee usually can't kill anyone either - especially not a Titan with all the bs extra shield crap they have. All hunter supers are avoidable, and / or you can gun them down before they can even get it off.
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Edited by Thr0ckmorton: 1/22/2015 5:21:37 PMLol yeah because all the times I've been stuck by the homing sticky was what, a fluke? Same with the times I've played a hunter and done the same? And the only way you don't kill someone with a ohk golden gun or the blade dancer is if you suck or have no strategy and activate while someone is actively shooting at you. Nice try though man oh and you nean thay titan shield thay only activates when we kill someone? As opposed to the warlock one which triggers simply on melee lol. Hunters have blink strike to close distance, a long range knife, and a ohk melee from behind so yeah haha
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First off, we have a radar. You know when to sprint. And mostly every melee fight starts when somebody is sprinting, almost every body sprints most of the time so don't act like that's a strategic thing. The Flux grenade sucks, you need damage on them to be able to kill. The best grenade is incendiary but it needs to be really close to the target to kill and since it bounces you can't be that accurate. The trip mine is nowhere near the pulse grenade. I stick mine on the wall, someone has to run past it to die, and you can see it. Yours goes on the wall, it kills the whole room. The range is amazing. It is really easy to die with Golden Gun, especially to a FoH. No defense boost. Nice try.
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Edited by Thr0ckmorton: 1/22/2015 11:32:29 AMLol no, nobody sprints everywhere unless theg want to die, anyone who plays an fps knows that is ridiculous unless you want to get shot down in a gunfight and they especially don't do it when someone already had visual context of you. to claim titans are OP because they can perk to have a melee is stupid, bungie makes shoulder charge 2 hit and it becomes the most useless skill out there. And I didn't necessarily.mean Flux I meant whatever the hunter version of the tracking sticky grenade is because yes, that is one hit kill. And no you throw tripmine on someone and it will kill them one hit so titans have...shoulder charge..1 ohk whereas hunters have 3 between there grenades and blink strike and and also have a throwing knife which deals most all of a players health and puts a burn on them and also is long range. You really have no leg to stand on and call other classes OP in pvp when you play a hunter. And if you're getting killed by FoH while in golden gun then you're using golden gun wrong and have no room to complain
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You cannot deny that you are sprinting most of the game. More than you're walking. Nobody walks everywhere. Therefore, you always have a 1 hit melee ready every single time you turn a corner or every time you jump down at somebody. Your grenade is essentially your super without the initial impact. Not OP? Our melee has a throwing knife that needs skill to actually use. Rather than automatic kills. Our grenades can't get multi kills. What it comes down to is skill. Hunters just require more skill to utilize their abilities. And for the record, you can't kill a Titan mid FoH while in golden gun unless you're far away. If he's coming at you, they live after one Golden Gun shot. So remind me again how Hunter's are more OP when you can live after a supposedly OP super?
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Edited by Thr0ckmorton: 1/22/2015 11:49:18 AMNo I don't sprint everywhere because I know that's a horrible idea in fps due to you having to stop and bring up your sights from sprint and if we sprinted everywhere, shoulder charge runs out in like 4 sconds. No throwing knife is not that hard to hit with as long as your aim doesn't suck and deals most all the damage on a player. And my point is you have a long range ohk you shouldn't be anywhere close enough to someone to GET fist of havoced unless you don't know how to use that class. Just stand back and pick 3 or 4 people off like you're supposed to and get your free kills and I'll keep having to sprint directly up to you ad your fusion rifle/shotgun/primary weapon and try to shoulder charge you or gist of havoc you.
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Not talking specific to only you. People will run once they see red. Otherwise, how will you get your melee kills? You don't start running once you see them on your screen, then it'll be too late. Throwing knife is a lot harder to land than a shoulder charge. Again, more skill needed. And we actually have to think about using our super. We need to use it out of sight so we don't get killed during animation. We need to keep poking out to actually pick people off. You guys on the other hand can just FoH while someone's standing on a ledge 30' above you and still get the kill. About to die from a medium range gun fight? FoH About to die from melee fight? Nvm, there are no melee fights, just a one hit ko. Want to skip the gun fight/melee fight? FoH See bright red on your radar? FoH You'll never get 0 kills with FoH. You barely need to aim or move, they just need to be in the area - a wide area too. You can easily die in GG. You can miss in GG. You aren't guaranteed 3-4 kills. Missing with GG is NOT worse than missing with FoH, if that is such a thing. And if it is, you're way more horrible than a hunter than can't land GG
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Lol noone just sprints everywhere unless they suck and their kd will show it. And you don't have to play near that cautiously you just kill anyone that's dumb enough to pop their head around the corner. And I've received 0 kills from FoH all the time whether it be they saw me coming and just fled, 0 kills. Or my teammate killed the dude I was aiming for, 0 kills. Or they backed up just enough, 0 kills. Titans have the 2 least mobile supers and only one of them is offensive compared to hunters 2 highly mobile, highly offensive supers which can't really be wasted because you can move from the spot of activation. If we were given supers directly at the start of the crucible and everybody activated them at the same time immediately the only ones who woukd get kills would be the hunters and the sunslinger warlocks while the titans either slam the ground right in that vicinity or just deploy a bubble. It's silly to call that OP
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Then I guess you're terrible with FoH. I can see a FoH coming and do absolutely nothing about it. Once you see them dropping down at you, it's too fast to run. I bet you steal more kills from teammates with FoH rather than the other way around. And those are very rare instances because you wouldn't activate a super when they're low on health. Unless of course you just Panic Fist. Backed up just enough? Again, the speed factor. Too fast to back away from a FoH. Ridiculous. You can jump 30' in the air and it'll still get you! You can even activate it AFTER we jump away! The last examples you gave me determined the outcome of this argument. Very poor evidence to back your argument. It's over.
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Edited by Thr0ckmorton: 1/22/2015 12:51:14 PMYeah exact you didn't really refute any of my points just keep rehashing the same ones you put out. The argument can be over all you want but that doesn't mean you're any less wrong lol. Simply put titans get the short end of the stick with supers in the crucible and to complain otherwise is silly just because you've been killed by it and don't have good enough aim to shoot someone who is running at you. And the same thing goes for any class. When I see a golden gun bearing down on me, I lose. , when I see blade dance bearing down on me, I lose. 95% of the time when I see a void bomb bearing down on me..is lose. That's the point of supers so it's useless to whine about one class. The only supers that I really don't shy away from is sunslinger bc their ohk is a melee or grenade which is avoidable
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Lol anybody can come in and read that I refuted all your points. You try to divert attention from the actual argument. It's okay.
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Edited by Thr0ckmorton: 1/23/2015 2:39:59 AMYeah except you didn't at all...your limited comprehension of debate makes you think you did but yeah...there was no refuting you just spouted off the same stuff without answering anything such as why FoH needs tweaked when golden gun and bladedancer, The two most OP supers dont
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Yeah, "A" kill. One kill, I've played hunters and titans. You are wrong about hunters not having a shot melee *gasp* it's called backstabbing as a bladedancer hunter. You can upgrade for a one shot kill from behind. If you really think FoG is auto kills maybe you should try it and tell me how effective it is versus the other supers. The reason for the insane damage reduction is to prevent being killed mid super, as getting into super range means getting in close. We dont get to be lightning and fly towards them as a BD (though BD are actually the worse of the two hunters due to how easy you can grt dunked on).
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[i]Hunter's don't, unless you have perks to make it stronger, and only in certain situations. Throwing knife doesn't get us a kill. Even with burn. [/i] I already stated that. So point being, you STILL have to have an opponent turned around in order to get that kill. That will not be the case most of the time. You get 1 hit kills in all instances. And yes, I HAVE tried a Titan, deleted it due to my playstyle. I favor warlocks, and I like hunters. Not making a Titan just because I don't enjoy playing one. Titans get auto kills. As soon as I saw someone, I could decide if I wanted to kill him or not. I can kill someone that even jumps away or is on a ledge. If it isn't OP, then what is it if all of the above is not true.
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That "auto kill" idea can also be applied to the nova bomb, because once you fire it you cannot jump out if it. So what if it gets you 1 kill? I dont see how it's overpowered besides the fact its a SUPER. Besides if you use your super like that as a titan it is such a waste.
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What DeoSins said. FoH is unavoidable. It grants a significant boost in defense since it can live after one Golden Gun shot mid FoH. And it's too fast to dodge, you AUTOMATICALLY get at least 1 kill. It's ALWAYS GUARANTEED. You only activate it when you see someone right in front of you. Or when you see a group of people. That being said, you will always net one kill. You can die just in the animation of Golden Gun. No defense boost while in Golden Gun, so a 2/3v1 will get you gunned down.
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I've jumped over Nova Bombs, and slid under them, can't say the same about FoH.