Mmmm punching the cabal and vex literally are a much larger task than fallen. I get a good 8 orbs out of the shanks in the archon priest level. Whereas others I can't get more than 1 since enemies will just stand there and take it like a champ, really making it an ineffective perk overall.
Force barrier is literally just a second shield layer, which enemies burn through as quick as the first if you're actually in the fight. I can't really go into the fray without holding back because you get focused to hell and immediately shot/melee'd down. That's if you even manage to get a cabal or vex down. This game makes you stay back and shoot which obviously makes sense given the genre, but disappointing.
One shots can't be countered, especially with titans..How you seemingly don't run into these problems magically is beyond me.
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