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10/18/2014 6:51:32 PM
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the game is deficient in all maps and play options. maps are part of a sort of seamless world but the story missions are traditional game load maps/missions. in world navigation, area navigation are retro. basically the engine itself is so far behind that telling a story, much less one with things like choices or flexibility, is more than a few versions away. the high res graphics and modeling are probably are a large time sink for their custom engine.
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