originally posted in:Spears of Destiny
This isnt pre halo odst where you could grab a br and have the same change of killing someone as the guy with the ar. Its made for people to find the most powerful weopon, be that an ar pulse fusion or shotgun, obtain it and dominate. I get what you're saying regarding balancing weapon classes but they didn't have to nerf some to balance others. They simply needed to buff the scout pistol and pulse so they can be used in pvp
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All weapons have their own strengths and weaknesses. Scout and pulse rifles should own ARs at range. That's just common sense. It seems like this patch will help with that. As far as only buffing weapons goes....what people have to understand is that weapons in a game like this is going to be an ever-evolving balance. Many changes will be made when certain weapons become OP. If other weapons are always just buffed to compensate, then eventually every weapon is just going to be an insane super killing machine. I'd rather they pick a standard kill-time for certain weapons at certain ranges and try to nerf/buff to keep them around there. I might add that I'm a Titan and an AR user.