originally posted in:Spears of Destiny
[quote]So you're mad the Mythoclast got nerfed. The solution I offer you? Place a few head shots on target and you'll find the gun is the same as before with that headshot multiplier. Oh, and auto rifles are now on a even playing field with the rest of the weapons[/quote]
You sir are mental it does less damage than a suros regime, get the gun before you talk
English
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And with the auto rifles doing 1/6th less headshot damage and the Mythoclast doing 1/5th MORE damage for headshots, I don't see how a suros can beat a SKILLED Mythoclast user at close or medium range(the gun wasn't that great at long range to begin with when compared to scout rifles or the suros pre-patch)
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Use the gun before you complain about it the vex mythoclast doesn't make the serous flinch to miss shots to begin with I always was able to trade out with a vex mythoclass gun when using the serous and thorn or other handcannons I agree the gun needed a small not overkill That 34% nerf just kills the PVE aspects of it since when used in the vault does so much less overall damage to the minotaurs and the gun run out of ammo way to fast in the vault even hitting crit spots so sadly bungie needs to get their shit together if they want to if they ever want to get the pro/ top 1% player to ever get another bungie game!
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If you won many duels against people with the Mythoclast than lucky for you they weren't skilled. More often than not I'm going up against a full team of experienced players using the gun and I find it hard to carry my team who have no more than 1000 points while I have well over 4000. In the hands of an unskilled player, I can easily outgun them with my Vision of Confluence, but since most of the time I go up against people who ARE GOOD that have that gun I end up getting their health to about 40% with headshots, while all they had to do was spam the trigger and let the gun's auto aim do the killing. This is the PvP aspect, but I do agree that bungie should have left the weapon alone for PvE only, as that's where it is intended to be used.
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[quote]And with the auto rifles doing 1/6th less headshot damage and the Mythoclast doing 1/5th MORE damage for headshots, I don't see how a suros can beat a SKILLED Mythoclast user at close or medium range(the gun wasn't that great at long range to begin with when compared to scout rifles or the suros pre-patch)[/quote] 39 damage headshot andno recoil to the vex 36? Get real stop arguing. Your mental
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Before the nerf, the vex mythoclast killed in 4-5 shots to the BODY, no headshots required. Now with the nerf, it'll be a 7 shot kill to the body. But, the headshot multiplier has been increased by 20%. So what has bungie actually done here with the gun? They've made it to where it now requires some skill by the user to kill people with the weapon. Before the nerf, the gun required no skill to use and could kill in less than a second without any headshots. After the nerf, you just need to land 2 headshots(which shouldn't be hard to do because that scope is beautiful) and 2-3 body shots to kill someone under ONE second. I don't mind the nerf, because now I can use the weapon without feeling like a complete a-hole:)
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slow clap* good post
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[quote]Before the nerf, the vex mythoclast killed in 4-5 shots to the BODY, no headshots required. Now with the nerf, it'll be a 7 shot kill to the body. But, the headshot multiplier has been increased by 20%. So what has bungie actually done here with the gun? They've made it to where it now requires some skill by the user to kill people with the weapon. Before the nerf, the gun required no skill to use and could kill in less than a second without any headshots. After the nerf, you just need to land 2 headshots(which shouldn't be hard to do because that scope is beautiful) and 2-3 body shots to kill someone under ONE second. I don't mind the nerf, because now I can use the weapon without feeling like a complete a-hole:)[/quote] Why use the vex when the suros is better ? Lol
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I isn't after patch.