Frankly, I'm not even sure if bows are supposed to be auto-reloaded in the first place, but what happens is with Wings of Sacred Dawn equipped on a Solar Warlock, when you defeat an enemy with a Solar bow while aiming down sights in the air (using Wings' floating ability), the game auto-reloads the bow, but the animation freaks out and if you try to draw the arrow again while still aiming down sights, the bow is not held right and the arrow is missing, but sometimes it fixes if you remain aiming with it drawn. Despite the animation, you can still shoot another arrow, but it's just hard to tell where you're aiming.
If a video is necessary, I can provide one, but the steps to replicating the bug is literally as explained. Literally how you would trigger the auto-reload part of the trait and you use a Solar bow. So I don't really see why a video would be necessary.
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Its been a thing for a long time, since auto loading on a weapon that has a very small reload time, but is tied to its visual indicator that the weapon is ready ends up causing issues. It doesn't have very often, and simply resetting your aim, sometimes tapping your fire button resolves the issue, so i don't imagine its a high priority