So [u][b]Traction[/b][/u] is one good example of a movement based mod, that helps increase reaction time on console. However; pc doesn’t benefit from such a mod, which leads me into this concept.
what if other aspects of our movement had mods for it?
Possibly ones that grant your hunter class a specific enhancement to your dodge? Maybe a mod for titans to skate again? Or even a mod that allows warlocks to strafe while throwing down a rift? Let’s talk about some ideas, while I spitball a few of my own down below. Hope you find them noteworthy..! :-)
[b][u]Titan Mods[/u][/b]:
• Increase aerial glide momentum & lengthen hovering
• Active your barriers faster
• Slide Further after sprinting
[u][b]Hunter Mods[/b][/u]:
• Dodge further
• Throw your grenades while dodging
• Increased resilience while dodging
[u][b]Warlock Mods[/b][/u]:
• Strafe while casting healing rift
• Cast empowering rifts faster
• Your rift lasts slightly longer
These are just off the top of my head so I’d love to hear more from other players. All of these mods would be spotted into your leg armor :-)
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Can't help but notice how the warlock ones seem to suck compared to the hunters perks
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I think these would be better as exotics; that way it is more balanced
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Put some negatives like stats reduction for applying these mods and you'd be pretty solid.
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How they should change warlock and titan. Hold B midair to crash down and cast empower rift or rally barricade ....cant be used with healing/towering.
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Problem with these is that they'd be non-options. The advantage is so large that they'd kill build diversity, same goes for most any movement increase or QoL mods
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Bad ideas all around.
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No offense but this idea sucks everybody pretty much wants traction to be a toggle option in the menu instead of a armor mod. Adding more that affect movement just wastes more slots on armor and a waste of dev time to develop and design.