The moon is haunted, but also deserted. Even though at times the servers are nearing full capacity, there seems to be only a handful of people on at a time, if even that. Public events don't really work if there's only about 2 people in a zone at any given time.
I gave destiny a break for a couple of months leading up to SK, due to sheer burnout and stale content. Coming back I see that it's more or less the same as when I left, but with shiny new gimmicks. I want to like this game, I really do. That's why I keep coming back. I'm just hoping the 3 man dungeon gives me more reason to play other than slogging through weekly chores to raise my power level. Hopefully they add dungeon armor sets and weapons, but something tells me that might not happen.
For me, destiny's highest point was in black armory, aside from the initial forsaken release. I enjoyed the structure and there seemed to be much more to do. You had a reason to clear forges in the hopes of not only getting your God rolled machine gun, sword, or pulse rifle, but actual cosmetics, a cool sparrow, a cool exotic ship, and a few exotics tied only to the forges.
And then there was season of the drifter...... 1 step forward, 20 steps back.
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