I really dislike how he whole world and my personal game experience changes because someone else doesn’t work for a living and plays it before me. Why would it unlock for everyone after the first fire team, just like with Last Wish changing the dreaming city? Only one reason and it’s actually clever, but a dick move. D2 was less than 7k daily viewers on twitch. Right now they have 69k. Because people want to watch the content they won’t get to actually experience. It’s a poor substitute, and basically turns Bungie into a tv show producer instead of a game maker. No thanks, I bought it to play, not watch.
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I understand the annoyance of it unlocking for everyone, that makes sense. And I do agree with every part of this aside from you saying they dont work for a living which is stupid. This is their work. They make money.
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People are losing their shit with how it is, if you had to unlock it yourself people would be enraged
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Ahh so day 1 is as much a marketing event as well game release !!
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Paul Tassi, the guy who writes about D2 for Forbes basically said the same (and he's pretty hardcore about the game). While I think the idea of specific events having "universal" impact is a cool one, doing this too much, and ESPECIALLY Bungie directly linking people to a stream of players solving the puzzle just gives the impression that they're leaning into what people already have accused them of--catering almost exclusively to the 1% of 1%, the hardest core streamers. I don't feel particularly entitled because I don't put that much time into the game relative to others (I hit 650 on my one and only character last week, I've run half of The Last Wish, and I don't play Crucible), but this is something that has made me do a double-take in terms of my feelings about the game. I finally came back to Destiny with Forsaken (I left after TTK) and was excited to be playing in what felt like the "perfect" time, but now I'm wondering if I'm here just in time to watch Bungie alienate the more casual portion of the fanbase to a critical extent.
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>catering to 1% >Nothing to do in PvP >no trials or factions >crucible isn't light level based >grind level easiest after d2 y1 >PvE is pathetically easy, even raids >no PvE exclusive weapon to grind for like fatebringer >Bungie gives no -blam!-s about PvP since d1 y1 and keep lowering the skill gap I don't know about that one chief
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Are you saying you [i]don't[/i] think they're trying to cater to the hardcore base? I get your point with PvP, but given that more and more of the PvE stuff seems to be made-to-stream, it seems like that's the new direction they're going. Calling PvE pathetically easy is fine, but endgame content is light level-gated, and raids are a pretty stream-friendly activity (because people are literally being told on these forums to watch videos before trying).
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Edited by BuffBlinkNerfFusions: 1/8/2019 10:20:44 PMAll endgame PvE is gated in some way. Even d2 y1 which was a hugeee joke Hell the raids can be figured out with trial and error, especially VoG and Crotas End.