-Low impact and low range pulses should have way more damage drop off and possibly not be able to shot as far as they do now, and a increase to recoil for them.
-Low recoil auto rifles like the suros regime need a buff, why use that when its faster to get a kill with the hakkons hatchet? I used suros for most of iron banner and i was having issues for the fact i had to have someone mostly help me kill them, i had to get 3 or more bullets off, or i had to spray until spin up activated. Cause why use focused fire when it is definitely slightly faster with spin up.
-Hand cannons need range and accuracy buff.
-snipers body shot damage needs to be reduced for high impact snipers so your not a 1 shot with a last wprd at far range.
-I wouldn't mind for shotguns to have their agility back and possibly a bit more stability as i dont shot then melee like everyone else.
-Fusions are amazing and should not be buffed nor nerfed.
-High impact pulses could use a damage buff, they took a shit after HoW.
-Scouts seem to be really good despite the mida being overused.
-side arms.... Okay so i have a IB side arm with slightly less base range then the Y2 queens side arm, but my IB one has range finder YET the queens one still out damages at farther range. An issue i want fixed. Also a bit more damage in PVE please.
-heavys are fine they just annoy me that everyone uses the same type in pvp but what ever.
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