-handcanons/autoo riffles are not made to counter snipers at longue range...thats all...if you want to counter a sniper with those you need to be approach them without dying.
-you can kill a shotgun runner fast with handcanon, and when you see a juggernaut shotgun don't even shoot at him but jump/avoid him because he can't turn fast enough
-remember suros regime from vanilla ? i never want this to happen again
-pulse riffle are ok now so don't touch it anymore bungie
-i totally agree for the accuracy of handcanon...sick of ghost bullets
i guess bump because after all i love handcanons
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I'm talking about suros having 27 headshot damage without focused fire.
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ever encountered juggernaut skating bruh ? telesto is the ultimate counter.
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I agree with some of this, but the juggernaut thing is bull. A mint half decent Titan can "turn" fast enough, and juggernaut is just a subclass perk. It's honestly sad if the solution to this is to always run. It should be able to tank the many things it can. A headshot should break the shield and do enough damage to body shot them again with a sniper. It should also eat less bullets by primaries, specifically handcannons/scouts
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yeah i totally agree with you.. the juggernaut is really annoying since his buff, i said the best solution is running away because most of the time as you say primaries are useless and sniper don't os too but don't worry i'm pretty sure the first patch of RoI will destroy the actuals favorites subclasses maybe striker titans will suffer and hopefully sunsinger will be great (the super is so weak now)