Your #1 is funny. They reward someone who can aim within 5 feet of another player. If they took the aim assist a bit down, then they would be balanced, but bungie went down the wrong path
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Ever heard of Thunderstrike?
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Yeah. Warlock melee needs a nerf too. Throwing knife has almost 100% aim assist, and it literally bends to hit a head. Not nerfing the damage, and taking aim assist away would be the better option. It would actually take skill to aim it then
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It doesn't have aim assist lol. Every melee besides throwing knife will automatically turn you 45° in either direction, locking you onto the target for a hit. Throwing Knife is the only melee that requires leading on a target. Anyone that killed you with one outside of Thunderstrike range is probably a very skilled player.
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Throwing knife has zero aim assist but it does have a large(ish) hit box Don't believe me Try to head shot dregs at medium range with it Only really reliable in close spaces when someone is rushing you straight on
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I don't believe you. Half my knives whiz by dregs. I'm also rusty with them.
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That's my point At medium to long ranges knives have little chance to hit Hence having no aim assist Up close the larger hit box is more noticeable
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If you try to hit someone with it at long range, you're just dumb.
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Long range is relative If you're trying to get reliable hits in pulse/scout rifle range then yes It's not the best decision [u]however[/u] You can reliably get them in hand cannon ranges Either way They don't have high aim assist and require more skill to use than any other class melee
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I meant from a modest range. Like I said I'm rusty with them. Hadn't played with it for a whole year upwards.
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Not sure what part of my post you're disagreeing with then
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The hit box being large. Maybe I'm just that bad at throwing knives and need to practice.