You might be able to survive that much damage, but to counterbalance that, you certainly can't deal as much damage as other Supers either. If you had Golden Gun active with Radiant Skin, sure, it would be broken AF, but here's the thing - you don't.
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Well I have killed 3 blade dancers in trials plenty of time with radiant skin
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Killing players in Arc Blade isn't as great a feat as it used to be. Try against 3 players in Hammer of Sol or Stormtrance and you will lose 100% of the time unless they are utterly brain-dead.
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Edited by Lil_The_Myth: 3/5/2016 12:14:23 AMStormtrance is weaker then blade dancer I don't need a super to kill them and I could grenade the Titans because they are too slow while throwing hammers. And take 3-4 hammers instead of just 2 Haven't done the hammers though
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Edited by Hawpy: 3/5/2016 12:18:59 AMYou [i]need[/i] Radiant Skin to be able to survive a direct hit from [b]1 hammer.[/b] In terms of damage-dealing and killing power, Stormtrance is outright better than Arc Blade. Greater range, no glitchy hit detection, longer duration, excellent mobility and negating the need for aiming more precisely "general direction of the enemy". Doesn't mean that I haven't killed players in both of them while outside of my Super, doesn't necessarily mean the Supers are bad either.
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Edited by Lil_The_Myth: 3/5/2016 12:20:21 AMYou haven't been playing destiny lately have you ? And also I kill storm callers without taking damage and I Melee them ....
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I haven't played for a week. Somehow, I doubt that the vast majority of players forgot how to use Supers in that time, nor do I see how that is relevant whatsoever.
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Do you not know hammer don't kill 90% of the time... I still survive them on my Hunter
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Hence, I used the word "direct"
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They have proximity literally impossible
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Not how proximity detonation works, both rockets and hammers have an impact component that will be dealt if there is a direct hit, as proximity detonation won't cause you to lose damage.