It is tough to get wins on this map but I actually enjoy the layout. Plenty of ambush points and lots of room to use for misdirection cues if you have a savvy fireteam. 3 people go left, 2 people go right and the spark runner crouches until someone tells him the Rift is clear.
Enjoy the chaos when the defending team's motion trackers show red in all directions.
By the time the other team figures out which direction your spark runner is making his approach from, he's already at the rift and it is probably too late to stop him.
All of your tactics are for naught if you get stuck with a passive team that refuses to capture the spark or worse, does not even bother to contest the spark's spawn point.
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