I think the super should be nerfed slightly, and their neutral game buffed slightly.
Everyone wants to talk about an OP super, and nobody cares about the Nightstalker's OP neutral game, which arguably nets more kills. That enemy tracking system is bonkers. Ridiculously useful. Not to mention enhanced radar - which helps immensely given the game's at times confusing radar system. Not to mention smoke bombs and zoning ability with the wall grenade. Just an extremely strong subclass as a whole - and I like that! It's a good trade off, considering their super isn't nearly as "go to town" as the hammer of Sol is.
Nightstalker currently sits at highest KD out of all subclasses. I think there's a reason for this, even if the recent glitch may skew these results slightly. Their neutral setup is the strongest in the game, and you don't have your super WAY MORE than you do.
So as it stands I don't think any subclass should be adjusted. I like the way they're set up. I don't want Nightstalker's neutral game to be nerfed. And I don't want the Sunbreakers super to be nerfed. But if it means peace (at least a little) in the forums, nerf the Sunbreakers super, but don't kill it completely.
Last point - if all supers were removed would you want to use Sunbreaker? Heck no. I think that speaks very loudly to the subclass as a whole.
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