When tossing hammers, you cannot sprint. So that is just an unfair nerf to a part of the super that isn't a problem in the first place.
I think a bit of an agility nerf would to well though. So instead of covering long distances with Titan skating in 5 seconds, make it take 7
(That's an example not actual numbers)
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I understand that. But you can sprint between hammers to cover distance. Then with skating you can cover ground even more. And double jumping is how to skate. You remove those two things then you now have a health regening tank. You use the perk to let you skate, then you are a skating beast but have to actually use that mobility to dodge damage instead of being a tank.
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Removing double jump is too much. Honestly the only issue is health in my eyes
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I understand everyone is saying that. I'm disagreeing. Look at my points. Gg and HoS are the closest comparison and HoS wins in every single category. Just health is not enough. And I even forgot to mention the fusion grenade in pvp for HoS. You make the titan take one of two options. Cauterize for the health, or a new perk for double jump and mobility. You should not get both