I could see a small armor nerf. Otherwise, HoS is pretty much all the class has. Its melee is garbage. Short range and takes time to kill with its DoT, so you can die before the opponent does. Grenades are ok, but we don't have any kind of trap or homing grenades like the other classes. Most of our perks are centered around our super, except for a couple. Fleetfire is decent when it's up, but unless you're running a Seething Flames build with heavy discipline and strength, you won't be seeing it much with only a 15 second duration.
A lot of players have a problem with Cauterize, but you can't nerf that really because it's one of our few abilities that doesn't always require HoS to work and nerfing it would make us even weaker when we're not in super mode.
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