umm.
nothing.
no seriously. break down sunbreaker into pure numbers.
offensively, it's the only epxlosive super that suffers from blast radius damage fall off(aka the further from point the less damage you take) it's explosive radius is also very small (2 meters), the hammers travel at such a slow velocity that they are easily dongeable at medium distances and beyond, furthermore, the hammers have a ballistic arc meaning sunbreakers are NOT aiming a death cannon to you...they are literally throwing a a explosive football, the further the distance the harder is is to aim it, since they have to aim at the sky ABOVE the target, and not at the target..
defensively...its ON par with the other mobile supers, the super and it's damage resistance is NOT why sunbreakers are surviginv gg shots, the only reason sunbreakers are surviving is because they max their toughness which gives them 5-10 more health then other classes...it's a miniscule bonus, but it is BARELY enough to make a sunbreaker survive a gg, if they remove their gg survivabilty, they need to rebalance ALL teh classes to where toughness, agility,and recovery hav eZERO affect in pvp, because otherwise they are shitting on the toughness oriented titan class archetype.
lastly, theirs a mapwide gong when this super is activated, just avoid it. easy as that.
English
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Edited by Frederick: 10/17/2015 2:36:16 PM[quote] defensively...its ON par with the other mobile supers,.[/quote] I don't know what game you've been playing but it is [b]NOT[/b] on par with other roaming supers. It's beats each and every single one of them. It's not a 50-50 engagement. Odds are heavily in the sunbreakers favor.
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WHATS TEH DAMAGE RESISTANCE ON TEH OTHER MOBILE SUPERS. UMM 55% WHATS THE DAMAGE RESISTANCE ON SUNBREAKER. 55% EXPLAIN TO ME HOW THEY ARE not THE SAME DAMN THING?
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Edited by Frederick: 10/17/2015 5:07:29 PMAnd where did you draw these numbers from? Because if you knew anything about ranged supers, you'd know Golden Gun has less than 25% damage reduction. So your facts are totally wrong Bruh...
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Edited by Atom Alchemist: 10/17/2015 9:24:56 PMYea and gg offensive capability is far greater. Its a HITSCAN super that is unavoidable with massive amounts of aim assist. Gg is literally point-click-kill. Name one other super that is capable of that at gg ranges
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Regarding your aim theory Realize that most people play other shooters that have them throwing grenades or launching projectiles with a similar arc. This method of aiming is nothing new to them. It's not difficult.
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Titans can outrun maxed agility BD when neither are in super. The whole system needs reworked.
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Yeah, well nothing outruns a BD, unless you max agility pro titan skating
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And the fact that a tank can go faster than a max agility BD with blink, while being God mode shows issues.
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*outglitch
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Obvious troll is obvious.