This is from the beta.
A weekly rotation of very challenging Heroic Strikes (and the pinnacle Nightfall Strike) use high-level enemies and global modifiers to create challenges that require skill, gear, and sometimes creative character builds to beat.
Modifiers are one of the ways we tweak content we’ve already built. The first modifier is called “Heroic.” Heroic leverages the more difficult version of the encounters, but the second modifier is where we really start to challenge players. Take a modifier like Arc Burn – which increases all damage dealt by Arc Damage by 300%. If you’re a Bladedancer Hunter, you’re about to be an even more destructive force, and everyone else in your Fireteam is going to be scrambling for Arc weapons. But, if the enemies you’re facing also use Arc weapons, they will cut through you like paper.
We give a very similar treatment to the Daily Heroic Story Chapter, which are featured on a daily basis with bonus rewards.
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