[quote]ALL THE FOLLOWING INFO COMES DIRECTLY FROM THIS MONTHS GAME INFORMER MAGAZINE. I chose the thing that I thought were the most interesting and wrote them here. If you want to read it yourself you can buy the issue for about 5$ on google play.
Confirmed new ghost shells have perks.
Pic of Saturn/Dreadnought: https://i.imgur.com/p20sgmD.png
There is an Eris Morn quest which leads you to a new weapon type.
Cerberus Vae III, and the two PS exclusive strikes will have a taken version: https://imgur.com/gallery/LyaraLP/new
Gunsmith now has reputation which can be leveled up by testing out prototype weapons.
At a certain rank with the gunsmith you can go to him on armsday and order certain legendary weapons for glimmer.
Each class has a unique mission to retrieve the new subclass.
New exotic pulse rifle called "No time to explain" it looks like the strangers rifle and precision shots return to your magazine.
Another exotic auto-rifle shoots blasts of chain lightning.
An exotic sniper that blinds with precision hits.
Exotics now come with their exotic perk unlocked.
There is an exotic weapon that you need to find the parts for all across the dreadnought.
Another Exotic: Sleeper Simulant, it's a heavy weapon that's also a fusion rifle, basically it's a rail gun, also it looks super cool. It has it's own quest-line that involves finding golden age relics and returning them to banshee to return his memories on the gun.
http://i0.wp.com/planetdestiny.com/wp-content/uploads/2015/08/sleep-stimulant-exotic.png?resize=618%2C427
You now pledge allegiance to a faction, but you don't have to wear a class-item.
You can use materials to gain rep.
There is now a shader machine which holds copies of every shader that you've acquired.
Same for emblems.
Map of Dreadnought:
https://imgur.com/gallery/V1UjORb/new
Titans get there subclass in a quest that involves a rogue mercenary clan of Titans called the Sunbreakers. First you go to venus to try to find them, the second mission in this quest involves going to mercury. In part of one of these missions, your super goes overdrive and instantly recharges. Hunters have a quest that involves finding a lone-wolf Hunter, and the warlock quest involves a ritual where Ikora Ray gives you the power of the storm.
https://i.imgur.com/p7qJnLl.png
New crucible game type; "zone control". In this kills don't give points, only objective play gives points.
Opening arc of new story has 8 missions, After that the story goes more endgame and includes; strikes, missions, quests, patrol stuff, and the King's Fall raid.Crucible quests for solo/fireteam play.
8 new crucible maps: Crossroads, Sector 618, Ghost Ship, Bannerfall, Frontier, Exile, Momento, and Vertigo.
https://imgur.com/gallery/XeYm2q5/new
https://imgur.com/gallery/QFmL8iF/new
There is a VoG mission called Unsealed Paradox, which shows the fate of Praedyth.
Fallen saber strike on earth has a super-powered shank boss. The Shield Brothers strike on the Dreadnought has Two completely different strike bosses at the same time, on has a shield and mortar, the other melee smashes. The Sunless Cell strike focuses on Hive politics and the boss fight arena is pitch black/ dark. Echo Chamber strike on Venus requires certain raid like mechanics.
THIS STUFF IS FROM PLANET DESTINY:
The RNG algorithm has been re-tooled to be smarter, rewarding you more frequently with items you could use, and attempting to avoid giving you those you already have.
“All of the original mission have been reorganized, contextualized, and placed within a larger quest framework. Even older subclasses…have dedicated quest lines that explain their use and place with the world.”
Vanguard vendors have quests unlocked at certain points of progression.
Holding L2 on the pause screen gives an instant glimpse at the energy types equipped on each weapon. New item and subclass visual icons have been redesigned for quick recognition at a glance.”
Legendary marks replace “Crucible” and “Vanguard” marks. “Armor Materials” replace Hadronic Essence, Sapphire Wire, Plasteel Plating.
You can change the displayed weapon in the Tower.
Tiers (thresholds) for Intellect/Discipline/Strength that tell in seconds what your cooldown is, rather than a percentage that you have to find out.
“The Cryptarch more reliably provides rewards that match the Engrams you give him.”
“Equippable emotes are now available below your emblem selection.”
“As an alternative to using or sharding your new high-powered Legendary weapons and armor, you can also improve an item you like by sacrificing another piece from the same gear slot.”
Taken Captains: Solar shields, throw out slow moving balls of darkness that blind Guardians.
Taken Knights: AoE Scorch attack that dissuades close combat.
Taken Centurions: Possess deadly tracking shots that can aggressively seek around corners.
Taken Wizards: Can summon “shadow thralls” for a zerg-like rush. Eliminate them fast or risk being overwhelmed.
Taken Psions: Have the ability to multiply if they are not quickly dispatched.
Taken Vandals: Deploy a Defender Titan-like Shield, that restores their health and is permeable to their fire alone.
Taken Phalanxes: Have an impulse blast that applies a physics impetus, much like their notorious shields.
Taken Thralls: Can teleport short distances to frustrate attempts to pick them off easily
They're also going to streamline old content so that it's easier to understand and ties together better. For instance, "The Sword of Crota" mission will be given by Eris Morn from the jump to better tie into her role in Crota's End.
The game is also going to expand faction lore and make bounties, even crucible bounties, have some narrative context (though I'm not certain how this will work out). They specifically mentioned expanding the roles and characterization of characters like Lord Shaxx.[/quote]
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