they were nerfed based off impact, 2.5 was only the average number, suros saw something like 5 or 7%, forget off the top of my head. where the max rof guns got less than 2.5%.
still a stupid way to balance the game and i agree with you 100% on that. there was only like 3-4 ARs that were really op. the rest were in a decent spot, even before the first nerf, because they traded off range or stability for the high rof or high impact.
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