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My favorite thing about this interview is how down to earth it feels (no pun intended). Of course, he's trying to sell the game to an audience, but it sounds more like a few guys talking about a cool new game and less like a PR man running through the bullet points. I like what he had to say about the purpose of ships. With how much diversity Murray is touting among ships, it seems like they'll be a much bigger decision than picking the coolest paint job. I can tailor my ship to what I want to do. Love this game more every day.
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I wonder what happens if you die. Also can other players attack you since they pop in randomly?