originally posted in:Seventh Column Souls
What are the benefits and drawbacks of imbuing weapons? Specifically, what are the negative and positive effects of each stone type?
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I'm not actually sure myself, my guy is Strength and Dexterity based, I just put Fire on my Bastard Sword because it looked cool...
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Scaling.
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In general, imbuing weapons gives them an increase to their base damage but a decrease to their scaling. However, because scaling is next to useless in Dark Souls 2 as well as imbuined weapons being enchantable there is no drawback currently to imbuing your weapons. I would suggest getting base stats needed to use the weapon you want, imbuing it with dark, and then enchanting it with Resonant Weapon for massive amounts of damage.
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Raw- reduced weapon scaling, increased base stats Enchanted- changes physical damage to scale as magic damage (or vice versa on the moonlight greatsword) Magic- reduces damage scaling, adds magic damage to weapon (scales with intelligence) Bleed- adds bleed effect to weapon, reduces damage scaling (bleed scales with dex) Poison- reduces damage scaling, adds poison effect to a weapon (poison scales with dex) Dark- reduces damage scaling, add dark effect to weapon (dark scales with int and faith) Bolt- reduces damage scaling, adds lightning damage (lightning scales with faith) Fire- adds fire damage to weapon, reduces damage scaling Mundane- this ones tricky, an can potentially be the most powerful enchant. It gives the weapon a damage boost based one the LOWEST stat, so for example if you have ALL stats at let's say 30, you'll get a crazy high damage boost (use google to get the exact number) but if you have 30 in all stats but only 4 faith, you'll only get the damage based on faith, which will be lower than your weapons base damage.
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At Mc Duffs?