originally posted in:BungieNetPlatform
There's been a lot of people trying to figure out the exact formula for item infusion scaling and I'm assuming that the API either floors or rounds the values based on some data that's been collected.
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It's not randomized? I feel like sometimes you get a big increase, and sometimes almost nothing (for example, going from 330 to 335 maybe your INT gains 3 points or only 1 point)? But I haven't kept any careful records or anything.
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Ah, unfortunately I'm not allowed to comment on the details of how item infusion is calculated, so I can't be of much help. But you all are free to use the existing data to come up with your own conclusions, don't let me stop you from doing that!
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I'm confused... Item infusion is 1 for 1, are you referring to the past?
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What are you on about.