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Looks like Gally is useful against the taken champions. All patrols outside of the dreadnaught are consider Y1 activities so the gally and all Y1 weapons and gear are viable. Apparently 9 gally's takes down a champion. https://www.reddit.com/r/DestinyTheGame/comments/3moy5f/use_gjallarhorn_on_taken_champions/
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Going to fast between patrol zone transitions causes matchmaking to fail and you to load into your own instance. Makes Public events that require other players harder to find http://www.reddit.com/r/DestinyTheGame/comments/3lz84k/sga_crossing_a_patrol_level_transition_too/
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[b]Easy hadium flakes for sword quest[/b] You can reopen a chest numerous times by leaving and re-entering a zone. Only works if there are no other players in the zone. Here is a quick guide on how to do it: https://www.vg247.com/2015/09/18/destiny-the-taken-king-hadium-flakes-chest-glitch/