This thread is inspired by another: view original post
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Edited by Ockeghem: 6/5/2013 4:54:44 AMNo. There are more games, so more options for bad games to be made (and they totally are). Also, with the automatic buy-in of franchises across entertainment venues, game makers have an option to be on the lazy side and still sell the brand. I think, however, the gaming industry as a whole has been learning and getting better each year (my gaming memory begins at the transition from NES to SNES). Not just with graphics (obvs) but gameplay depth and ESPECIALLY exploring video games as a venue for storytelling (Max Payne 3, Far Cry 3, Halo ODST)
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I think the problem is online play to be honest. We've all experienced that playing with people is a lot more fun than playing by yourself, as a result companies have catered to that and now they focus more of there attention to multi-layer rather than the single player games that were so immersing back in the day.
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I think it's more of the fact that you lose most of the appeal of games as you grow older. I haven't had as much fun playing any game as I did with Halo 3 when I was like 9 - 13. Good games are still made. Just recently played Dishonored which is an amazing game.
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I think it's you who has changed. You get older. You've experienced more. It takes more to impress you. You have a more critical eye.
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Edited by Munchie: 6/5/2013 4:45:18 AMIt seems like a lot of games are trying too hard to appeal to everyone, while back then there were simpler ways of executing that, as in Mario, SSB, Zelda, etc.
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Nope. It's kind of the same thing with music. No one remembers the bad, just the good.
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Some more challenging games in the good ol days were more challenging because of the lack of technology and resources available. Devs now have the challenge of making a game accessible* and challenging at the same time. *Within reason, of course. Somewhere between Dark Souls (or Demon Souls) and Skyrim. [spoiler]Intentional wide margin[/spoiler]
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A lot of them are stupid tier easy to play, in that regard they have gotten much, much worse. IMO most of the games today are boring and fit a certain mold that every other game fits. Halo is a fine example, it's basically Call of Duty now with a SPACE MUHRINES skin. In terms of mechanics, they have improved leaps and bounds. Nothing really beats old platformers though
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It's easy to see how they've improved, but I struggle to see how they've gotten worse.
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Edited by Starboy: 12/10/2016 11:16:58 PM
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Definitely nostalgia.
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Currently playing through Blue Version. Pokemon has not gotten worse.
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No. The quality of games has improved if you don't just judge the industry based solely on the top selling games (ie COD and Fifa).
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I blame CODs popularity on the gaming markets decline, company all want a piece of the COD market so they implement those horrible game mechanics into their games
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Conker's Bad Fur Day
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Nostalgia. Games have come a long way in every department. Don't listen to the hipsters.
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The industry has been in a freefall since 2007.
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There are some amazing games now. The problem is that not every new game blows our minds, while we only remember the good games from yesteryear.
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Go play Kerbal Space Program, then tell me that.
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It's a bit of both. AAA publishers are blowing so much money on game advertising that sales of [i]only[/i] 1.5 million units is a commercial failure. They're also demanding multiplayer content in all shooters and games that frankly do not need it, a good example of this done wrong being Spec Ops: The Line. My hope for good games is now with the Crowdsourced indies who make niche games.
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Maybe they've gotten better
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Edited by Winter Soldier: 6/4/2013 8:33:36 PMSuperman 64. /thread
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A bit of both.
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I don't think games suck.
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Games are decreasing in quality, but our nostalgia glasses are clearly overreacting.
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It's definitely a bit of both.