JavaScript is required to use Bungie.net

OffTopic

Surf a Flood of random discussion.
Edited by Jphn_33: 3/17/2015 5:35:19 PM
3233

Why aren't you asleep?

It's nearly midnight where I'm at right now, thanks to you people. You all keep the activity going, and it never gets boring in here! Don't you people ever sleep?! EDIT: Originally posted 7/17/14

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Ok Hardline Opinion time. Pros: +Battlefield feels like battlefield. +Heist is exceptionally well done with and feels like a great twist on rush while finding a way to distinguish between the two in a creative fashion. +Hotwire is awesome with the fast car chases, helicopters, and shootouts that feel straight out of an action movie. +GUNS! Fully automatic M16 and the M4A1(RO933 model) have been something that I've been longing for ever since BF4 came out. Also the AKM is welcome in any game plus the model just looks really awesome. SMG's are useful now and extremely fun to use.(granted this is more of a preference but it makes the game better for me) +Level design is top notch but I've only seen 3 maps so that could change. +Easter eggs are awesome. +Attachments. Aimpoint sights, extended mags , canted RDS, you name it and it's in here and it's awesome. Better done than past titles. +minimal grenade spam +Economy. I love being able to choose what gun I unlock next. It's just s great system and more games should utilize it. +Infantry focused gameplay. Cons -Destruction sucks. As s Battlefield player there are certain things I expect to be able to destroy and I can't. Also the assets are reused in most cases so I'm not to thrilled about that in the slightest. -Snipers. They're deadly in close and long range because their sidearms are more powerful than primaries and they have absolutely no change in accuracy when being suppressed. Also I can't blow up any fukin windows their sniping out of so they can go fuk themselves. -Enforcer class is underpowered. Their weapons have stats that would make them useful at mid to long range but the recoil is so severe that they can only be used in close range where they get out damaged. Also Shotguns are inconsistent. - Explosives have too much splash damage and almost no damage reduction within the damage radius. -Crappy UI feedback/Netcode. You won't know your getting shot until your dead. Kill trades and and death behind corners are ridiculous. - Body armor. NO. DO NOT PUT INCONSISTENCIES IN HEALTH WHEN VISUAL DIFFERENCES ARE INDISTINGUISHABLE AT RANGE. BF3 got this right but 2 games later and we're still seeing that shit. - Weapon balance in general kind of sucks but that's been known to change drastically so it's not a really s major concern for release. - Faction Weapons. It just doesn't make sense for cops and robbers. Cops would be restricted solely to ARs pistols and 870'd while criminals would get everything if we're realistic about this.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    5 Replies
    1 2
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon