Triple. A. Title.
Edit #1- Wow I got a ton of feedback from posting this. Glad to see there are so many guardians out there still voicing their opinions. Also, on a side note, I just want to make it clear that I did not create this video.
Lets hope threads like this may change Bungie's strategies for story telling in the future. Although the concept of the Grimoire is a great ADDITION to a story, and unclear narratives can sometimes lead to community driven story telling, I cannot help but feel that the lack of a cohesive story in Destiny is a result of poor planning, budget cuts, or laziness on Bungie's side.
Thanks again for the feedback guardians, keep it coming, and keep your light safe.
Edit #2- Broke 900, soon to be 1000! Lets keep the conversation rolling. Also I would like to address one point.
This video does indeed use information presented in the Grimoire cards. However, the praise I am giving is directed at the way this narrative is PRESENTED by the creator of the video. I feel that the way this information was organized in the video is much more effective than any way it was presented by Bungie themselves. Time and effort was put into the creation of this video to make sure the player understood lore, actual events in game, as well as symbology related to the story that is told. This, in my opinion, seems like a much more caring way to present a narrative.
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Edited by Senor Crouch: 2/6/2015 7:17:37 AM*gives standing ovation to TerraMantis* Well done, sir, well done. If I could work my will, this would be a scene in Destiny. And, might I add that this is one cutscene I would never want to skip. This provided a more cohesive story, a more in depth understanding of who Crota is and what Eris' motivations are than anything that the Dark Below DLC provided. I can now feel some form of sympathy towards Eris' plight, where before I really didn't care. I'd like to also give kudos to you, Crispbacon808, for your clever title to this thread. Makes one wonder where the $500 million went considering this guy probably had a budget of around $0 and something as simple as Windows Movie Maker at his disposal. And, let us not forget the man power difference: a 500 dev team vs. a 1 man army. At this rate, I wouldn't be surprised if in couple of years the Destiny community constructs a more evolved, more complete Destiny-esque game. Wouldn't that be ironic?.