[b]Hunter[/b]: Sharpshooter (void)
A void crossbow with a warlocks lance-like precision that gives you three shots. Some perks could give it extended range, splash damage, proximity detonation, etc.
[b]Titan[/b]: Brawler (solar)
Both arms catch fire and become one hit melee, similar to the warlock Sunsinger, with the difference being that each melee kill causes explosive splash damage and agility is rapidly increased. Some perks could cause targets to melt, increase health while the brawler is active, brawler time extends slightly with each kill, etc.
[b]Warlock[/b]: Archaic Mind (couldn't think of a one word name to keep with the theme)(Arc)
Telekinesis. Nuff said. Lol, but seriously. Be able to make someone either blink out of existence or fly into the air and explode in a ball of lightning. Or just implode, leaving only a static shock in their wake, similar to Titan slams aftershock, but not as powerful. Could be active as long as the Sunsinger ability. Some perks could include longer glide, farther blink range, taking damage increases agility, etc.
[b]Warlock[/b]: Shockwave (idea #2, Arc)
Shoot bolts of lightning from your hands, similar to the appearance of Murmur. Some perks could be a variation of angry magic, which would make the lightning bolt have spread like a murmur, decreasing its focused damage, but allowing it to hit a group of enemies. Or something called focus, which would be more like an actual lightning bolt that would instantly kill its target. Another perk could be pierce, to take out an entire line of enemies (perfect for those pesky thrall herds). Could be similar to golden gun in the amount of bolts that can be fired.
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Yes please, spells! I wish Warlocks got "rotes" instead of weapons, so you'd be equipping spells in the three slots.