Hunter: Pitfall
The hunter will focus void energy into his hand, and then pushing the void energy into ground causing a void pitfall to appear beneath the hunter. That would stretch out a certain AoE radius and pulls enemies slowly into the deep void abyss. Enemies that can't be instant kill, will be damage over time and will have slow movement debuff while the pitfall is still active.
Titan: Eruption
The Titan will let out a mighty roar , stunning nearby enemies for 10sec and causing solar energy to erupt from the ground damaging nearby enemies. Enemies that don't die in 1hit, will be burned and damage over time, for a certain amount of time.
Warlock: Shock Therapy
The warlock forms arc energy in his/her hand. While this super is active the warlock can shock melee nearby allies to restore their shield or the warlock can sacrifice his entire shield for 5 minute to instant revive a fallen ally .(Revive effect can only be use while warlock still has full shield) Any enemies that the warlock shock will be electrified, and enemies that survive will be paralyzed for 15sec and can't be paralyzed a 2nd time.
Sorry for grammar error.
English
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30sec is a bit much in the video game world. I'd say 10sec at most. To be fair.
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How bout 15sec?
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Bungie hire this guy