It's a logical fallacy to insist that just because something is on the disc means that it was meant for release.
This conclusion relies upon the presupposition that anything created [i]pre-release[/i] was intended for [i]release[/i].
That's just not the way a major corporation would work.
Think of it this way, if no xpack was ever going to be released, then they would never have hired the developers and testers and coders to work on that stuff, and then it wouldn't have made the disc.
But because they do have a 10 year plan in place, they hired [u]extra[/u] staff to being working on the DLC before the game was released.
[b]Every triple A game does this now.[/b]
It's a fact of life. And it's smart business on their part.
It's not as simple as saying they must have just cut stuff. That's an overly simplistic, and in the end, in my opinion, wrong way to think about it.
P.S. Chatting with you is awkward as we share the same avatar. I feel like I am having a conversation with myself.
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
7 Day Ban
7 Day Ban
30 Day Ban
Permanent Ban
This site uses cookies to provide you with the best possible user experience. By clicking 'Accept', you agree to the policies documented at Cookie Policy and Privacy Policy.
Accept
This site uses cookies to provide you with the best possible user experience. By continuing to use this site, you agree to the policies documented at Cookie Policy and Privacy Policy.
close
Our policies have recently changed. By clicking 'Accept', you agree to the updated policies documented at Cookie Policy and Privacy Policy.
Accept
Our policies have recently changed. By continuing to use this site, you agree to the updated policies documented at Cookie Policy and Privacy Policy.