So using your supers and having a strategy that needs you to work as a team is cheating?
That sounds amazingly like "Teamwork is too op, please nerf"
By the way, Why are you so butthurt about my comment that you have to call me a dumbass?
PS: Definition of cheating (I think you really should read it)
Main article: Cheating in video games
In video games, cheating can take the form of secret access codes in single-player games (such as the Konami code) which unlock a bonus for the player when entered, hacks and exploits which give players an unfair advantage in online multiplayer games and single-player modes, or unfair collusion between players in online games (such as a player who spectates a match, removing limitations such as "fog of war", and reports on enemy positions to game partners).
Attitudes towards cheating vary. Using exploits in single-player modes is usually considered to be simply another form of exploring the game's content unless the player's accomplishments are to be submitted competitively, and is common in single-player games with a high difficulty level; however, cheating in multiplayer modes is considered immoral and harshly condemned by fair players and developers alike. On one hand, cheating allows casual players to complete games at much-accelerated speed, which can be helpful in some cinematic or one-player games, which can take a subjectively long time to finish, as is typical of the Role-Playing Game (RPG) genre.
While this may be seen as a hasty advantage causing no damage to anyone, in a multi-player game such as MMORPGs the repercussions of cheating are much more damaging, breaking the risk/reward curve of the game and causing fair players to lose online matches and/or character development. Cheating in those types of games is generally prohibited - though often widespread anyway. In many circles, the purchasing of items or currency from sources outside the game is also considered to be cheating.
The Terms of Service from many games where this is possible, directly prohibits this activity.[citation needed] One area where there is little consensus as of yet involves modern Free-to-play business models which support and are supported by the exchange of real-world money for in-game services, items, and advantages. Games that grant excessive advantages only available to paying customers may be criticised as being 'Pay to win'[11] - sometimes considered a form of "cheating" that is actually legitimatized by the system - whilst games that limit real-money purchases to cosmetic changes are generally accepted as fair.
Another form of video game cheating is when a player does things to interact with game objects that are unforeseen by the programmers and break the intended function or reward system of the object. This can involve the way enemies are encountered, objectives met, items used, or any other game object that contains a software bug. One common example is the exploitation of errors in an enemy's pathfinding; if a player can cause an enemy to become "stuck" in a given terrain feature, that player can then usually dispatch the enemy from a distance without risk, even if much stronger, and achieve greater rewards than the player is intended to be able to at that level of progression.
Another example was common in early first-person shooter games and involved skipping a weapon's reload timer by quickly switching weapons back and forth without actually reloading the weapons; resulting in what was effectively instant reloading. It also can be accomplished through means of altered game files are substituted for the normal files, or image graphics changed to permit greater visibility of the targets, etc. - for example, replacing the colors on a dark-colored enemy intended to blend in with the background with a bright color permitting instant visibility and targeting. Generally speaking, there is often some concern that this is not truly cheating, as it is the fault of the programmers that such an exploit exists in the first place.
However, technically, as with live sports, it is cheating if the player is not playing the game in a formally approved manner, breaking unwritten rules. In some cases, this behavior is directly prohibited by the Terms of Service of the game.[12]
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Edited by TaCTiCaL32: 2/4/2015 11:51:07 AMIm going to just go ahead and say this. I saw the massive wall of text, chuckled, and didnt read a word. Waaaaaay to tldr. Obviously you were about to try and defend this broken ass mechanic and Im sure you are praying it doesnt get patched. I guarantee it gets patched lol. 100%
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Edited by KA1M1K4ZE: 2/4/2015 12:01:34 PMMaybe you really should read it (and sorry for that wall of text, I'll edit it) Edit: I just saw your playtime and your times played Crucible. Just play a bit more, then maybe you'll realize how wrong you are.
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Also, what are you going to say when they patch it? Bungie just patched teamwork? And people wonder why this game will never sniff a competitive tourney in even the smallest setting.
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Edited by TaCTiCaL32: 2/4/2015 1:00:23 PMWhat about my play time? And no, crucible is shit at BEST lol. Been playing multiplayer for over 20 years....this is one of the worst Ive ever seen.
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With your level of disrespect about other peoples opinions, I hardly believe that you're older than a teenager. To your questions: [quote]Also, what are you going to say when they patch it?[/quote] I won't say anything because 1. It's not my playstyle, so I couldn't care less 2. They won't do it because you need a team that works well together to keep this mechanic going and this is just an optimized using of orbs of light. [quote]What about my play time?[/quote] You just don't play crucible that much, so I don't think that you should be crying about a tactic that you mostly never will see in the game and is totally legit. And Finally to your shout out: [quote]crucible is shit at BEST lol.[/quote] That's just your opinion. There are plenty of people enjoying the crucible as it is. Of course there are problems, but the most important thing is: I'm having fun with it. You don't have to be an ass to other people just because of your lack of empathy.
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I think you misunderstood my reason for posting. Its noy crying at all. As you can see, I dont play Crucible, so it doesnt have any affect on me. I just find it HILARIOUS that some of you guys can actually sit here and try and justify thia kind of play. Anyone who even TRIES is just glaring lack of competitive knowledge and balance like a neon sign.
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Okay I give up! You're just an ass with an biased opinion and closed eyes, holding his hands on his ears, shouting "lalala". I wish you a good evening my friend and please reread my comments until you understand that I never was talking about something like competitive professional gameplay.
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Its not even just competitive. Im sorry but anyone trying to justify this is just butthurt because they know deep down this shit will be patched. Anyone with the smallest amount of common sense can take 1 look at this and realize its broken. Maybe not mechanically but yes.....broken. It will be patched no doubt about it. You think the few people that actually play pvp are going to stick around ifvthis starts happening all the time? Which it will.