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Destiny

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Edited by Radiantsniper89: 2/4/2015 1:40:15 AM
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Get Creative: If you could make a third super...

If you could make a third super for your guardian what would it be?

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  • Make warlocks into cole mcGrath

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    • Ryu's Hurricane Kick from Street Fighter.

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    • Edited by bwerbwerbhb fbfb: 2/23/2015 11:09:13 AM
      [b]Shoulder Charge Dance Nova Blink[/b]

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      • Bump

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      • Sword dancing :)

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      • Titan blink. Plox

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        • Edited by Tr0llz0r96: 2/22/2015 3:41:49 AM
          Some sort of Iron Man style chest beam for Titans that could be upgraded to have several beams Shadow kunai you throw that have life steal for Hunters and slow enimies Lightning storms/balls of electricity for Warlocks that chain and stun enimies

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          • Edited by Preczel: 2/22/2015 4:21:34 AM
            Siphon for warlock. You can cast that on your ally and take for yourself 50% of dmg dealt to him for about 10 sec

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          • Void hunter: falconer, creat a falcon of void light to fly through and cause damage to enemies

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          • Bump

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          • My super will be called "Caterpillar" Sadly it will only work on PvP. Ability to kick the player in the opposite team back to the menu screen...

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          • You stand near a rock and when you activate your super the guardian goes behind the rock, crouches down and shits a heavy ammo synth.

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            • Edited by astera: 2/13/2015 5:40:07 AM
              For Warlocks an Arc super. Double Arc Strike: Warlocks use the animation when Radiance is activated, but instead of flames it's Arc. The Warlock has Lightning hands and he can shoot lightning at People.

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            • Make a titan class were all I have to do puch stuff till dosapates into thin air. call it what you want, it would be easy, make it slow blade dance and I'll play the s*** out of it

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            • Edited by SparedNutria0: 2/13/2015 3:34:05 AM
              I've only really thought of one for the Hunter, but here goes: [b][u]Netherstalker:[/u][/b] [b]Super:[/b] Vision of the Void This would be a super that works in a similar way to Radiance, cutting to third person for an animation, then going back into first person. What the super will do however is turn most of the Hunter's vision black and white, but any enemies will be outlined in red. Can see through walls at radar range, or any enemy in the Hunter's line of sight. Also, the Hunter will become shrouded by a black mist, which has several effects, based on the perks below. [b]Super Perks:[/b] Replenishing Mist: Grants bonus to health and armor as well as increasing health regeneration. Heals nearby allies as well (thanks to BurntBeachToast for this idea) Draining Mist: The Hunter leaves a trail where he/she walks, which steals life from enemies. Also, if the Hunter is close to an enemy, the enemy will have it's life drained. Volatile Mist: The mist coats the Hunter's weapons, increasing their damage. Also, if the Hunter is killed while Vision of the Void is active, the Hunter explodes, killing nearby enemies. [b]Grenades:[/b] Ensnaring Grenade: Grenade which works similar to the Gunslinger's first grenade (can't remember the name) or the Titan's flashbang grenade, except it traps enemies instead of setting them alight or blinding them. Rebound Grenade: Grenade that deals moderate damage, but bounces off of targets, walls, etc. Has slight tracking capabilities, similar to flux or magnetic grenade. Impaling Grenade: Grenade that deals high damage and can penetrate through thin surfaces, similar to AP rounds. Great for pesky Cabal Phalanxes. Edit: Minor typos and added a jump ability. [b]Jump:[/b] Shroud: Similar to blink, but here's how it works. When the player jumps once, they can choose to hold the jump button, and the Hunter will start an animation that's maybe a second or so long. Black mist covers the Hunter, then the Hunter teleports to where the reticle is aimed. Might seem OP, but here's some balancing factors. The animation leaves the Hunter exposed to any and all attacks. Also, the teleport is fairly short ranged, maybe a few meters. Finally, when the Hunter finishes the teleport, black mist falls away from them, which, while it looks badass, will blind the Hunter momentarily. This will help balance it out in Crucible and prevent teleporting shotgun users. That's all I've got so far, let me know if you like it.

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              • Magic chickens to confuse the enemy and explode when killed. 10 second duration with beaks that deal arc damage.

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              • Edited by Thunda_Punk: 2/13/2015 6:02:42 AM
                Warlock third class: Arc Savant "Your efficiency must be faster than light itself." Super Name: Time's Construct (Or something cooler) Description: Summon a pre-golden age weapon imbued with arc lighting and hurl it at your foes.

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              • Tactical Nuke

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              • All I'm going to say, is to those of you that want healing , damage , and aggro getting supers, if I want a Tank , Healer and Dps class I'll just go play World of Warcraft. This game is better off without stuff like that. That's it Cross out

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              • Susanoo from Naruto

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                • For titans i would want a flaming broadsword similar to the blade dancer style of super but with the sword of crota bathed in solar energy. The reason i want this is because we dont really have a controllable super like warlocks or hunters.

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                • Titan: Corpsman, his super summons a ring around him 1.5x bigger then the bubble and it gives out heals every 3 seconds lasts 15 seconds

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                  • Dickslap. That's my super.

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                    • NovaNuke- Warlock You instantly kill everyone and the game ends and whoever called it in is victorious

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                    • Titan solar rocketeer. Launches titan to peak of double jump, fires 2-5 Ironman-esque rockets from his forearm that are basically dragon's breath rockets. (Kind of a cross between radiance and golden gun)

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                    • can't figure out how I'd want them to play out, but I feel like Titans will get a sustained solar super, Hunters an instant void super, and Warlocks a sustained arc super

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