I get one shot killed from [b]such a long range away[/b], even by just average fusion rifles. Sometimes it accounts for literally three quarters of my deaths in Rumble. It just seems unfair that I can get so consistently killed even when I've got the jump on my opponent and have the skill advantage, since all you really have to do is turn round and track your target for a second while it charges.
I don't know, maybe it's just me, although my friends agree. Vote in the poll, I'd like to see what you think.
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I think they need slight alteration (on some) either slightly less range or more charge time