What do you think of DLC (downloadable content)? Is it awesome, dumb, too expensive? Does it limit gameplay for people who don't have it? Let me know down below!
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It depends on what they are calling DLC. Bungie is doing it all wrong with destiny by claiming that what they offer is an expansion. What they gave was a couple bs missions and new armor and weapons. Most would consider that DLC such as myself. That is a rip off. If done correctly DLC can be fantastic. Take Microsoft for example with Forza Horizon 2. Their DLC car packs come out every month or two and you can ether buy specific cars for a dollar or two, buy the whole pack for more, or get a season pass and have all cars when they are released. Then when they release an EXPANSION you get an entirely new gameplay area with new physics, event types, cars, car parts, and weather. In the end it comes down to cost versus the amount of content you get. DLC is great if it's for the right price.
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DLC is good if it is a decent amount of good content for an acceptable price, and it isn't just content cut from the main game so they can make more money from it. A good example is the Citadel DLC from Mass Effect 3.
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Edited by Reign of Bane: 2/3/2015 9:03:57 AMIt's the scourge of the industry, most developers just cut content on purpose or develop it alongside the main game just to extort more money from us at a later date after we have already forked out £59.99 for the game. (or whatever currency you use/current gen). >Day 1 DLC is a joke, it's worthless. >Maps and skins/armour/costumes should be free. >Cutting story from main game and selling it as DLC is an insult. >Season pass buyers are facilitating this practice. There are examples of where DLC [b]adds[/b] to a complete game, Borderlands 2 is an example of this and I hear Skyrim is as well. Bad examples far outweigh the good ones. Kudos to the developers of Witcher 3 that are giving away free DLC and of course to Nintendo.
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If it's done right it's awesome
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Bethesda DLC is the way it [i]should[/i] be with every game. Not like destiny or evolve. [spoiler]oh you money sucking, profit margin maximizing publishers, we hate you.[/spoiler]
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Pisses me off to know end about those who hate DLC just because one developer/published decided to get lazy/overprice. DLC can be an amazing thing. Look at GTA. Elder Scrolls. DLC can also be a bad thing. Look at Destiny. Look at Dying Light before they changed it. I love DLC. It gives me more time in a game I enjoy.
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Dlc should be very large. Skyrim had great dlc, it was worth that extra $20. Never again will i fork over $15 for 3 maps and an op gun.
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DLC that is made after the game releases is good. On Disk DLC is bullshit.
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If it's an expansion that adds a new storyline, gameplay etc. then it's worth it. But new maps, customizations, game modes should all be free.
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It's awesome if it legitimately adds stuff to the game. Not so awesome when they fill in gaps.
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Game releases with lots of content for 60 dollars. Over 1.5 of a year $15 DLC releases 3 times and has 1/3 the content. (my dream game release and DLC plans ends)
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I don't mind DLC if it's good. I just wished everyone released big bundles with a vision instead of hundreds micro purchases, of random things employees worked on, just to push it out.
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It depends If it's already on the disk then good bye price tags If it's not then i will pay some money
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I feel DLC should not be announced/built/started/ until after the game's release. Like how back in the day when DLC and expansions first started appearing. They weren't even a thought until the game did well enough that the developers thought it'd be a good idea to continue the story, or likein Halo 2's case-adding multiplayer map packs. This whole fad of building DLC before the main game is finished is a just simply a cash grab. Bungie's handling of Destiny is one of the worst offenders of this style of DLC.
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There should be tons of content at launch! Nearly everything the dev has for people. Then, a couple months later, DLC with new missions, gear, etc.... $15 bucks.
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Evil.
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Well here's mine. DLC that is bad and not acceptable: Destiny The Dark Below DLC that is good and acceptable: all skyrim DLC and shivering isle DLC for oblivion.
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If it's an idea that came after development, and the creators feel very strongly about developing it, then I'm fine with it. Cut content on the other hand, is a no deal.
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Too many times it is simply an excuse for developers to charge extra for content that should have been released with the game anyway. Rockstar is one of the few where it isn't a blatant ripoff.
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I don't mind paying for DLC if the content justifies the price.