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#feedback

Edited by FightinFinn 2-7: 1/28/2015 6:16:44 PM
11

New game mode! City Wall Defense!

Like this idea!

66

Dislike this idea!

4

I have had an idea for a new game mode for a while, so I am just going to lay it out there. The principle of this is an actual Defense/horde game mode where you protect an entrance to the city from fallen/hive attacks. A max fire team of 6. Door takes damage from enemy melee, and explosives. (melee and grenades only because no one wants to lose due to an errant line rifle shot) Edit- later lvls would include walkers for fallen and its cannon would do massive damage if it gets a shot off. Add a new enemy sapper class for each species. (jihad dregs and the cursed thrawls would be perfect) Group vote every 10 waves on rather you want to go another 10. Total of 100 waves with guaranteed loot every 20 waves, special raid lvl armor if you can beat wave 100. Optional matchmaking if you need to fill out your fireteam. One post refers to what would happen if you lose. I am currently brainstorming for an answer. Other suggestions would be appreciated. ( Shaxx and the 3 Vanguard mentors standing behind the broken door.) (Smaller secondary wall with large caliber defense guns that repel the enemy.) As of right now this is all I have got. If you have any suggestions or better ideas please comment below.

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  • The only hitch I see with this is how it's supposed to fit within the lore. The Last City certainly must repel attacks from time to time, but what about when players lose? Shaxx comes in and shotguns them all, shaming your fireteam maybe? That'd be kind of fun, just a thought. Great idea though.

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