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Destiny

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Edited by ScribeTheMad: 2/5/2015 3:12:44 AM
3

Suggested solution to Strike playlist repeats

We all hate it, hop onto the strike playlist, Cerberus Vae III, uhg whatever Cerberus Vae III, really? Fine, I'll do it but this sucks, Cerberus Vae III, oh come one really? Cerberus Vae III, now you're just trolling me Cerberus Vae III arglblarg I quit Insert whatever strike you can't seem to get away from, you might not hate the strike, it's just doing it over and over and over makes the few strikes available just that much more tedious. I have an idea I think can help with that, and just might help with people quitting out of strikes as well. Seniority. People in the playlist shouldn't see the last 3 strikes come back up I join the playlist, get dropped into the Nexus, we finish and the other two leave. I am now paired with a fireteam of two that have been in the playlist longer, and the Nexus is not one of their last 3 strikes, so we get Nexus. Annoying to have to do it twice, but after that the three of us shouldn't be able to see it for at least 4 strikes. That strike you hate, as long as you actually play it you won't see it more than once every 4 strikes (in theory) There are complications of course. What if there are 3 teams that all have 2 people quit and the remaining 3 are formed as a team and their recent strikes cover them all? Again, seniority, whoever has been in the playlist longer takes precedence for the possible strike pool. The longer you are in the playlist [b]without leaving[/b] the less likely you are to see a repeat. This encourages people to stay in the list instead of quitting out and rejoining. But what if you get paired with someone you don't want to play with? That guy who just afks at the start/end and wants you to carry them endlessly? The guy who just wants to farm? At the end of a strike you would be presented an option, Proceed with existing team or Engage Matchmaking Engaging matchmaking will simply not auto pair you with existing team mates (except actual fireteam members) between strikes But what if you want one but not the other? They need a way during the strike to quick invite someone to fireteam..You've found someone you synergize with really well and want to keep them around but want to reroll for a third? Quick invite the one and at end of match engage matchmaking. What do you all think? Comments? Improvements? Kilboy suggested: [quote]Add level 30 story missions in there too. Mix it up a bit.[/quote]

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