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Destiny

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Edited by Vodka7up: 1/20/2015 12:32:11 PM
0

Crota hard modifiers

So this is guessing / speculation at this point (right?), but what do you think the modifiers will be? My guesses: - Permadeath throughout the raid (like hard mode VoG) [b]Abyss:[/b] - Not much change, having the thralls at level 33 makes it a pain already due to increased damage from them and reduced damage from us. - More knights throughout the maze? - Shieker spawn at the bridge? (this would pretty much shut down the "stand on top of the rock" cheese) [b]Bridge/Gatekeepers[/b] - Ogre / wizard / shrieker spawn on the starting side? - Increased bridge build timer? - Decreased anihilator (sp?) timer? [b]Corridor[/b] - More shriekers? [b]Yr Tut[/b] - More wizards before shrieker spawn? - More shriekers? - Shorter Liturgy? [b]Crota[/b] - No chalice of light / chalice despawns each time Swordbearer spawns? - Gatekeeper patrols the area? - Oversoul each time Crota goes down? What are your ideas?

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