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1/20/2015 4:07:04 AM
12

Against All Odds vs MG18A Harm's Way

Which is better? Got both from engrams and they both have void damage and the same middle perk options of Flared Magwell (Faster Reloads) / Field Scout (Increased mag size) / Perfect Balance (very low recoil) RoF: Harm's Way has much higher Impact: All Odds has much higher Range: All Odds has higher Stability: Harm's Way has much higher Reload: Harm's Way slightly better Magazine (w/o and w/ Field Scout): All Odds has 26/50; Harm's Way has double (54/100) And here are the unique perks for each: Harm's Way - Counter balance (increased stability) - Grenadier (Kills reduce grenade cool down) All Odds - Rodeo (Reduces severity of recoil) - Surplus (Find more ammo)

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