Think back to that first mission. Think about some of the things you saw during that mission and never saw again...
Can't recall? I'll remind you.
Trip mines.
Vast areas were enemies were literally crawling the walls.
Enemies interacting with the environment all over.
Additionally like so many have commented the mission is very unique compared to all the release ghost and protect from horde mission that follow.
Edit 2: I can see a ton of people agree with this post so I'm adding a few hash tags to try and draw attention from bungie maybe they can see that there is something people genuinely would like to see more of!
Why was this the only mission with features like this.
Edit. I'd like to say thanks to everyone for their comments!
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[quote]This is not my post, but from a creative user named LJ. I felt like his post should get some recognition in Feedback. Cause this is a beautiful idea: [quote]I would love to see a exotic version of the Khvstov white auto rifle (the first one you pick up). It's a great looking M4 like gun, and I really want to use it again. Maybe it can be called "An old friend" or something. The weapon model is there, why not upgrade it? I really like your guys' ideas about upgrading it like you do with the Necrochasm. Maybe there should be a long upgrade quest that gets this thing to its max. Bump if you agree. Loving how you guys are coming up with perks and everything. Glad you guys like the idea! TOP TRENDING 14 HOURS GOING[/quote] One of the ideas from user SorrowSong: [quote]Have a quest chain to upgrade it from the Gunsmith. By quest u of course mean bounty. Quest 1: Return to the Cosmodrome and search Fallen for an "ancient modification kit" Then defeat the boss at the end of the Earth raid (can't remember it's name) - upgrades to Uncommon rarity, quest unlocks at level 10. Quest 2: Journey to Mars and defeat the land tank during the Valus strike for an "Oversized Barrel" then journey to Venus or Earth and defeat a Fallen Walker for a "Oversized Breach Plug". Take these parts to the Gunsmith and then spend 5 each of primary special and heavy ammo synthesis to upgrade the weapon to Rare. Quest unlocks at level 18. At level 20 upon talking to the Speaker with the Rare AR eqipped you get a quest that can go one of two ways. Quest 3 Light - Purify the AR by giving it closure. Return to the Speaker for the weapon to seek a blessing of the Light. Pay 10 motes of light for a blessing then use the weapon to save others. Earn 15 "Overwatch" medals in the Crucible. Then kill 50 Fallen Major or Ultras. Quest 3 - Darkness. Satiate the weapons need for the blood of its enemies. Travel to Ikora for a new task then on heroic complete the final Moon story mission ( the one with the fragment of the Traveler) for a "Piece of Corruption". Then kill 15 of each class in the Crucible. Kill 50 Hive Major or Ultras Doing either will give you the Legendary version of the AR. The stats will be the same but the names will be either Friendly Khostov or Shadowed Khostov depending on which one you did. For the Exotic you need to take the AR to Xur who will sell you an "Swirling Vortex" which offers you a choice. Quest 4 - Light. The Khostov seeks redemption. Grant it by slaying it's former owner. Journey into a level 26 Epic version of the Earth strike and kill Dak'Rilla the Undefeated (a Kell) who appears when the final servitoe boss is at 15% health and return to the Speaker. Quest 4 - Darkness. Turn the quest in to Ikora. The Khostov seeks to defeat it's former rivals. Journey to a level 26 epic Version of the Drak'sis Winter Kell mission and defeat Drak'sis who is joined by another Major, a Servitor who buffs the damage of Drak'sis when they are close by. Kill him and return to Ikora. If you went Light both times you get the exotic version of the Khostov called Lightouched Khostov. Its exotic upgrade will be Purification by Flame, - Rounds deal Solar damage and have a chance to briefly blind the target. If you went Darkness both times you get Khostov Bloodletter. Its exotic upgrade is Bloody Ruin, - Rounds do Void damage and precision kills explode causing mobs nearby to stagger. If you went Light once and Darkness once then you get the Soldiers Khostov. Its exotic upgrade is Stocisism, - Rounds do Arc damage and upgraded stability, Kills return 2 rounds directly to the magazine. Edit: damn you autocorrect! Damn you I say![/quote] Edit 1: I really didn't think this would get so many replies! 100+ keep going and share your ideas![/quote]