EDIT: Before reading, keep in mind that this idea may seem like it would close off a lot of people from progression. This wouldn't stand on it's own and would require Bungie to implement other ideas, such as in-game matchmaking or lobbies to find Raid groups, to make the progression process easier. This idea is mainly to show how a system like this can be used to make real progression points, as well as bring some more variety to the game equipment wise.
We all remember when "The Dark Below" came out and how a lot of people realized that VoG had become rather useless as there was purchasable level 31 Gear. It came to my attention that Bungie hadn't thought about an actual path to leveling up, so this is what I have to propose to you.
For the next DLC, make it so you need to beat Crota's End on hard to purchase the next level of Vanguard Gear.
Now before you rage, hear me out. Right now Destiny has no path in terms of raising to the top, and is actually making the path to higher levels shorter and shorter, to the point that you can be level 30 with a Vanguard/Crucible rare drop so long as you get level 2 Vanguard or Crucible and buy an exotic, which isn't that difficult. This undercuts Vault of Glass as a requirement for level 30. Now imagine if you had to beat VoG on Hard to get that level 31 gear. There is a sense of achievement and accomplishment knowing that even if the RNG screwed you over, you made it to the next "phase" of the game.
With Crota dropping the helm, there isn't much of a reason for a lot of us to do Hard Crota's End. Personally, the only thing I really need is the Nechrochasm, and that's only for the Grimoire score. It would be interesting if completing this task earned me access to whatever new light level gear House of Wolves brings out. What's more, you could also include marks for the next idea.
Someone on the forums brought up this idea, and if you see this please take credit as I don't remember your name. The idea was called "Upgrade to the Raid", which upgraded any legendary gear to light 36. This would allow people to have the unique look that Bungie wanted people to have. This could be done by either adding the ability to the Gunsmith, or by adding a new NPC called the Armor-smith. Turn in 10 marks (say you get 2 for each Hard raid completion, 1 mark for normal), and you can re-roll one piece of legendary gear to the raid light level. This breaths in new life to VoG, keeps Crota's End relevant, and gives you more to expand on. This also allows older Vanguard/Crucible/Faction gear use-able but now you always have what you need. Now this wouldn't add the Raid exclusive perks - so no Swordbearer's Touch to your Dead Orbit boots, but you'd still be able to be level 32+ and look how you want.
"But then won't people skip the old raid and just upgrade to the newest one?" This can be avoided by making it so that to get the next light level for House of Wolves, you need to beat the House of Wolves raid prior to being able to upgrade to that light level. If you were to add the newer NPC, their shop could have things such as "Crota Upgrade", "Wolves Upgrade", etc. which unlock as you beat each raid. You wouldn't have to rely on RNG as much, get to look how you want, and still be able to enjoy the newer, more difficult content.
Bungie, I don't know how often you look at Reddit or your own Forums, but this is something you should consider if you really want this to be an adventure that last 10 years. Right now you are making older content pointless, which is taking away from what you've created. Think of this idea like your quest system - you need to to complete each step in order to move on.
Notes:
- With the re-rolled gear, it may be smart to make them take the Radiant Materials as this gives them more reason. But I'd like to hear other's feedback on this.
-
That might be a pretty good idea but then you have the little screaming "I paid $20 for this DLC and I want to do no work and power lvl."