To anyone speaking in contrary to this video and his statements, I ask you to look at a few things.
Mostly your arguments against the video are about the "cut content". Honestly, you are being blinded by the REAL issue that he mentions.
The REAL issue isn't if Activision Cut content or not. The REAL issue is the Model in which Destiny was sold. The "lack of Content", and the "cutting cost" business model. Hey I understand that Activision wants to be a business and make money. But that doesn't mean we as consumers need to bend over and take up the "u know what". If we as the consumers SPEAK with our Money... the Business's in the World are FORCED to do what we tell them to when we Choose not to buy into a product not worth buying into.
Destiny's issue is the idea they made as little content as possible and created a model for the gamer to have to retread this content over and over. Then Every DLC... ad more "limited content" and have you retread that... AS WELL AS, the stuff you already grinded over and over before... to regrind over and over again (i.e. weapons)
This is ridiculous. It just is. To pay for content already created and PURCHASED another $20 here.... and another $20 there, for an "upgrade" of items and maps we already have purchased from day one is Outrageously GENIOUS. But only if We as the consumers keep buying into the BS.
Don't let them rip you off, and charge you for content you have to regrind over and over and allow them to Benefit their profit because they were able to keep selling you content you already purchased.
My 2 Cents... and that's the most Destiny will get from me from her on out... unless they make dramatic changes and the community shows their opinion by holding back their Biggest voice... $$$$$
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Edited by XxMrHollywood: 1/14/2015 6:47:27 PMYes they cut content and yes we should care, and your absolutely right, the bigger problem is that the way Destiny launched sets a dangerous precedent. They will continue if we let them!
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I agree completely . Bungie launched this game pretending they were launching with a standard console pricing model . but instead they used DLC as a cudgel, to force players to make more payments to continue to play. The trick they used was to intertwine the new dlc into old playlists and then lockout everyone who does not pay them more money. To make it even more effective they created a whole new Strike playlist that is always 100% locked (ROC) and then degraded the rewards for the vanguard list in order to make it worthless.... For a brand new game this is bollox and is a cheap ass way to squeeze out more dollars per copy
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The problem is the game was released before it was finished and we are basically PAYING 20 dollars a month to beta test it as they adjust things and fix bugs. The actual game won't be released until the game of the year or collectors edition or whatever that will include all the dlc and "cut content" for probably leas than 60.
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I agree, consumers speak with their wallets. Continuing to buy poor quality products says that you are ok with it and allows them to push the envelope further. I will not be buying from Activision any more, there are far too many game developers that can earn my money by doing what they should, making a quality game. (P.S. - It's spelled 'Genius')