As I can see this forum seems very willing to allow 343's massive cock to violate them recently so I thought this would spawn a decent discussion. To all the people who defend 343 and all their crap, does sprint actually add anything of substance to Halo? Please, come forth.
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In halo 5, Sprint actually makes sense. The other halos, not so much. Some jumps need Sprint, thrust, and clamber to be made, which for some players seems to be a mind -blam!-. I guess a crouch jump would have been easier for them. Consequential circumstances happen when you do each of those though. Which is good and bad at the same time. Every one love's punishment upon a bad move. The games really all about team Work, and multiple spots with multiple access points on the map. So Sprint is a means to quickly close the gap and flank a team trying to camp a spot. You aren't as predictable as in other games where some spots have only one entry way making it to easy for the campers. Like Eden for example, where the sword and sniper spawn, how many ways can you get in from? How many positions from afar can you shoot in from as well? So being able to Sprint while a team mate is distracting and engaging the team is extremely useful. Its also punishable. - shield won't regen if injured -Increases shield charge delay to be much longer than the normal charge rate even AFTER you've stopped sprinting -Can't Sprint if you attempt to Sprint as you get hit - can't shoot while sprinting - you're on radar Etc. Sprints found a home in halo 5. If you think it's broken, Play any other halo where sprints in it. What else does it add? Here's a basic formula we will use. X is a variable for weapon in these first few. The counter to this formula is thruster. Thruster, which some believe breaks the game, doesn't for this reason. If you spam thrust, you won't have it available for 4 seconds. A lot can happen in 4 seconds for halo 5. Formula 1 Sprint + slide + X X is sword, user sliders under AR (any gun but shottie) fire and into lunge range X is shottie, user is sprinting and sees an enemy who caught him during Sprint. User can slide and deliver fatal shot. In older halo games, you're stuck and have to stop Sprint. You'll die. Slide must be performed. ..which not everyone will be able to, reaction time and decision making come into Play (equates to a skilled tactic) Things of this nature. Thruster again, counters. So said combo is not broken. Now x is a Spartan ability X is charge. This is quite awesome to perform during a flank. Charge isn't abused in halo 5, so when you do pull it off it doesn't feel cheap. Especially cause it isn't lethal in a frontal attack. Nice #'s btw. Sorry you don't like the beta All that much though. It's pretty awesome for me though. Real talk, I'm not trying to be sarcastic.