You know how the Tower just sends us on missions but doesn't let us ask any questions or find anything out?
Well if that is their intention, there is one small problem. We could just wander off and find out for ourselves. Take a trip down to the city or wherever else we might find answers.
Except we can't. Because if you go off course, a warning pops up telling you to turn back, and then you mysteriously die, and it's called a misadventure.
But how could you die when there was nothing around to kill you? Well there is one thing, actually.
Your Ghost.
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More great lore posts:
[url=http://www.bungie.net/en-GB/Forum/Post/73910450/0/0]The Ishtar Collective and the Vex[/url]
[url=http://www.bungie.net/en-GB/Forum/Post/75558721/0/0/1]Theory of the Nine[/url]
[url=http://www.bungie.net/en-GB/Forum/Post/75194540/0/0]The Darkness = The Dark Ages[/url]
[url=http://www.bungie.net/en-GB/Forum/Post/79280901/0/0]Why the Traveler exists[/url]
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If they went with the story that the traveler was evil, that would explain many things, like when you get the world's grave key "we got the key, I know where we're going." Always sticks out. How the -blam!- do you magically know where this is, in the massive collection of hive tunnels and infrastructures, which "we couldn't possibly find all of it" or whatever that quote was. Who knows.