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originally posted in: Terrible Exotics
1/8/2015 1:14:09 PM
2
My only issue is with No Land Beyond. I needed a low/no scope sniper, since I can't fight long range anyway (handling them is much more difficult, after all), but yet, it still zooms a little far for me (seems farther than scout rifles still, without a scope!). Hell, I didn't even know it had glare, which makes it even MORE useless. Also, my brother tested out his almost-maxed NLB against his unupgraded purple sniper, and it did more critical damage than NLB with the NLB perk. Really? REALLY?! BONUS PRECISION DAMAGE... WHERE?! It barely went up 15%! I'd be happy with arc damage, assuming I'll never get a Fatebringer or Preydeth's Timepiece. And yes, both Stranger's Rifle and Hardlight needs to do arc damage. I mean, they shoot ARC ROUNDS! And why not make Hardlight just have the penetration, but also shoot through objects for half impact? No other weapon does that, and it's not something you can abuse too much. Richochet rounds are useless in this game, and only good in Borderlands with the Fibber (I prefer the rounds that shoot slower). But I have been SLAUGHTERED by Universal Remotes and longer ranges than most shottys in one shot. Don't have one, so maybe it was always lag, but I don't know how much more range and damage it gets when aimed. However, the slug idea makes PERFECT sense.
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