Hi there,
Everytime when i'm in pvp i ask myself the question: Why the hell does that lv 2 do the same damage as a lv 32 ?With white common weapons?
There should be at least 1 crucible mode with lv advantage enabled.
Why did i struggle to get lv 32 and why did i struggle to get al these exotics and legendarys anyway?
Yeah, i know it's usefull in raids and stuff. But why don't they involve the weapons and lv a little more in PvP?
There is already a crucible mode with the L.A Enabled, Iron Banner, but its only for a limited time......
I would really love to see some change, I really enjoy crucible, but it makes me wanna smash my ps4 against the wall if i get killed by some newbie character with common weapons.
Please involve the weapons and lv cap a little more in crucible !!
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It's called iron banner
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Why can't we have it both ways? For those unwilling to take the time to adequately build a character tough enough to work with level advantages making a difference they can play a mode without them, but why not also have something available at all times where your hard work collecting pays off. If you have played Iron Banner you will know that skill still matters! For those that want to stay in "wussy" mode and have everything be fair and balanced let them do so. we are the customers so why can't they satisfy both schools of thought. The idea that you can build a bad ass character and take it to the live battlefield is really what I was expecting from this game after seeing the promos and they should make it possible to show true skill by being able to beat other players that are also using the best weapons and armor that they can get their hands on. Doesn't it take skill, time and perseverance to build the optimal character and then go head to head with other people's optimal character? They should at least give us the choice and I cannot help but wonder if they can technically support a full blown Clash with level advantages enabled!
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You do understand that player level isn't any way to gauge skill, right? I for one love the balanced aspect. That way, the person who dropped me did so because they were a better player. Not because of some random factor with what gun they have.
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If a low lvl character can kill you with his "newbie" weapons, so can a lvl 30,31,32....that logic. Just get better nerd
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I disagree completely. I love that level advantages are disables and that the attack and defend stats are removed. That way you can use whatever weapons and armor have perks and stats that fit your playing style without have to worry about the attack/defense stats. Besides, you still get an advantage from having higher level gear because they typically have more perks. You shouldn't automatically be able to beat someone in the crucible just because you're a way higher level. The game is an fps, PvP should be based on skill and strategy.
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I'm going to move this thread to #Feedback which is where the developers look for this sort of thing, #Help is more so for help of a technical nature with regards to Bungie.net and Destiny.
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Iron banner. Nuff said. Otherwise the armours are all mainly designed for PVE if you look carefully...
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Well, I am inclined to agree. Bungie should either allow level advantages or make the Iron Banner permanent. PvP is very fun to play, but it is one-sided with an advantage for lower level players.
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What everyone else said....wait for iron banner to come back to the tower
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Na agreed on that I managed to level another character purely using crucible an sorta felt sorry for all the high levels as majority of the good pvp guns you get at really low levels biggest disadvantage but in saying this as we'll destiny is ment for pve over pvp
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It's called Iron Banner.