Decent point. But if there was no level progression with each DLC release, what would motivate players to purchase/play the new DLC? There would be no goal to achieve.
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Fun? Exploration? Story? Not like there couldn't be new weapons and armor to earn/find. You know what I mean?
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I hear ya. But I do believe that upping the level cap with each DLC keeps play time up. That is what Bungie is trying to do; motivate players to play the game as much as possible.
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Yeah, absolutely. Totally get that.