Destinys lack of content made me really wonder, why they REPLACED content with exp1. They really should have considered making a straight endgame road. For example: The tower and strike gear readys you up for the normal vault. The normal vault brings you to the hard one and this to CE. The problem here's of course the dominant light level, which just prevents you from beeing able to beat something, if youre missing the third raid piece. I would suggest to make the lightlevels cosmetique and the gear per se more important. Thus, the gap between a 29 and 30 wouldn't be as important as the skill.
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
7 Day Ban
7 Day Ban
30 Day Ban
Permanent Ban
This site uses cookies to provide you with the best possible user experience. By clicking 'Accept', you agree to the policies documented at Cookie Policy and Privacy Policy.
Accept
This site uses cookies to provide you with the best possible user experience. By continuing to use this site, you agree to the policies documented at Cookie Policy and Privacy Policy.
close
Our policies have recently changed. By clicking 'Accept', you agree to the updated policies documented at Cookie Policy and Privacy Policy.
Accept
Our policies have recently changed. By continuing to use this site, you agree to the updated policies documented at Cookie Policy and Privacy Policy.