Ideas like this could help to spark some more creativity if BUngie is really reading this. The potential for this game was grand, and though things look grim I still like to keep my hope in it. It's only been three months, right? out of ten years? Without further ado, I present an idea of my own. I am not a Bungie employee, nor do I work for Activision. This is just what I can come up with, and I hope it rings true that if I, an average person, has these kinds of ideas, we can see them through the individuals working at Bungie.
Given the name Council. Evoke a feeling of feudal dynasty.Technology and structures are plain and utilize solid geometry. Physical strength and muscle mass is mostly at bottom half of body. Cybernetic augmentations can be observed. Are physically tall and imposing, with long, club like arms and pale, pinkish grey skin. Strange looking, segmented faces with mothlike eyes and no visible mouth. Overall appearance resembles something between a rat, an ape, and a mantis. Have the particular advantage of height an movement speed, taking long strides and easily shooting over possible cover. Utilize disposable energy weapons with no need for reload. High accuracy with low damage output; most targets are taken in alive for experimentation. The Council are all about business and economic advance. They have little regard for the sanctity of other life.
Classes are as follows:
Despot: Well armored "fodder" class that deploys flanking tactics when available and a rapid advance when preferable. Notable features include lack of head protection and stilted growth. Much shorter than their brethren, they are the foot soldiers of the Council. They can be seen wielding either short range blasters or what would appear to be energy-based scout rifles. The despot are the less endowed half of a society that prizes height and intellect as prime characteristics. As such, they are given all of the tools to put their stature and outlook to good use.
Observer: Cybernetically enhanced members of the Council who prefer to wait at the very brink of the battlefield. An observer will see you long before you know of it's presence. Physically, the Observer is an average specimen, albeit highly modified. The Observer has a built in focus module implanted in the skull and lack the Council's trademark eyes, giving them a hollow, corpse-like appearance. They are lightly armored and deploy distraction tactics, taking pot shots to overwhelm and disorient their target. They carry two weapons of choice; a precise laser that fires in short, pellet like bursts, and small, pebble like explosives that momentarily blind the enemy.
Judge: Imposing, spindly figures that stride across the battlefield. The most common Council type next to the Despot, and the highest in command.They use their great height to aim over cover and flush out their targets. They are heavily armored in a thin, skintight sheath of unknown material. If ever the target drops out of sight, they may deploy a Scout, a small drone that can quickly locate their target again. They wield a mid-range laser that will accumulate damage as it is focused on a target, and a visceral, skewer-like instrument that can stun.
Scout: The drone utilized by Walkers. It takes a moment to scan, so a sharp eyed Guardian may take it out before it can send vital information.
Outcast:Terrible experiments have produced this maniacal breed. These infantry will chase their target with little to no hesitation,even under the heaviest of fire. They can be identified by their erratic movement and strange cloaks. These cloaks serve a use; they are made of the same material as most Council armor and can deflect even the most powerful munitions as the Outcast charge their target. They hold this cloak ahead of themselves while shooting wildly with a unique "particle" shotgun that ensnares it's target and damages continually.
Executioner: Members of the Council who have elected to undergo extreme cybernetic modification. They are unable to stand tall like their brethren due to the sheer weight of their brawn. These Council can be identified by their hulking arms, hunched posture,and large helmets. They utilize mobile turrets attached to each gargantuan wrist. They carry on their backs a generator that allows them to power their enhancements. They have in each arm a visible conduit that must be destroyed to overload the generator and take the behemoth down. Guardians should be warned that the overload can be quite devastating.
Technologies
Tower: A vertical drop ship that can contain legions of Council. Each "window" deploys a ladder-like bridge that grapples into the surface and allows myriad infantry to come across.
Escort: A wide platform-like vehicle carried by an unknown means, saddled with 6 small turrets that lob energy bombs.
Pagoda: A massive, pyramid-like craft that can carry generations of Council across time and space. It is believed that there may only be several Pagoda, and that most deployments come from within these few.
Tell me what you think. Perhaps I'll start drawing up some concept art, make a movement out of this? Join me, fellow Guardians?
EDIT-It has come to my attention that Despot is the name of a rocket launcher. We'll have to think of another name, appropriate to the class as that name was. Any ideas?
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Here is my second finished draft of the face.